CMDR Varys956 profile
Federation: Lieutenant
Empire: Marquis
Balance |
|
---|---|
Current assets | 9,238,820,309 cr |
Credits spent on ships | 342,386,779 cr |
Credits spent on outfitting | 960,615,496 cr |
Credits spent on repairs | 2,864,352 cr |
Credits spent on fuel | 211,103 cr |
Credits spent on munitions | 204,494 cr |
Insurance claims | 17 |
Total claim costs | 34,986,056 cr |
Combat |
|
Bounties claimed | 191 |
Profit from bounties | 8,973,577 cr |
Combat bonds | 89 |
Profit from combat bonds | 3,483,631 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 214,102 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 233,529 cr |
Bounties received/earned | 118 |
Lifetime bounty value | 660,300 cr |
Highest bounty issued | 124,800 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1,025,671 cr |
Commodities smuggled | 385 |
Average profit | 78,898 cr |
Highest single transaction | 721,728 cr |
Trading |
|
Market network | 168 |
Trading profit | 1,287,653,955 cr |
Commodities traded | 29,757 |
Average profit | 2,100,577 cr |
Highest single transaction | 286,961,150 cr |
Mining |
|
Profits from mining | 1,231,255,281 cr |
Minerals refined | 1,369 |
Materials collected | 7,968 |
Exploration |
|
Systems visited | 19,516 |
Profits from exploration | 7,208,537,713 cr |
Level 2 detailed scans | 122,717 |
Level 3 detailed scans | 126,053 |
Highest payout | 48,897,572 cr |
Total hyperspace distance | 981,751 ly |
Total hyperspace jumps | 20,700 |
Max distance from start | 45,482.67 ly |
Max distance from Sol | 45,549.98 ly |
Max distance from Colonia | 39,779.71 ly |
Approximate time played | 9W 3D 8H 10M |
Passengers |
|
Total bulk passengers delivered | 7,120 |
Total VIPs delivered | 199 |
Total delivered | 7,319 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 85 |
Total profit | 890,121 cr |
Total rescue transactions | 30 |
Crafting |
|
Number of engineers used | 11 |
Number of upgrades generated | 386 |
Grade 1 upgrades generated | 122 |
Grade 2 upgrades generated | 94 |
Grade 3 upgrades generated | 73 |
Grade 4 upgrades generated | 59 |
Grade 5 upgrades generated | 38 |