CMDR Treya profile
(Imperial Clipper)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 29,414,069,599 cr |
Credits spent on ships | 5,975,569,358 cr |
Credits spent on outfitting | 13,622,069,429 cr |
Credits spent on repairs | 72,158,878 cr |
Credits spent on fuel | 1,438,458 cr |
Credits spent on munitions | 13,143,909 cr |
Insurance claims | 226 |
Total claim costs | 1,103,801,287 cr |
Combat |
|
Bounties claimed | 7,421 |
Profit from bounties | 1,027,545,810 cr |
Combat bonds | 5,226 |
Profit from combat bonds | 1,652,988,517 cr |
Assassinations | 412 |
Profit from assassinations | 365,059,786 cr |
Highest single reward | 2,512,600 cr |
Skimmers killed | 604 |
Crime |
|
Fines issued | 1,156 |
Lifetime fines value | 1,297,237 cr |
Bounties received/earned | 2,695 |
Lifetime bounty value | 7,624,465 cr |
Highest bounty issued | 265,500 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 27,653,738 cr |
Commodities smuggled | 8,660 |
Average profit | 236,357 cr |
Highest single transaction | 30,095,650 cr |
Trading |
|
Market network | 279 |
Trading profit | 19,257,611,972 cr |
Commodities traded | 373,803 |
Average profit | 11,800,007 cr |
Highest single transaction | 1,006,803,072 cr |
Mining |
|
Profits from mining | 12,858,802,282 cr |
Minerals refined | 26,621 |
Materials collected | 75,788 |
Exploration |
|
Systems visited | 14,378 |
Profits from exploration | 3,519,404,625 cr |
Level 2 detailed scans | 116,264 |
Level 3 detailed scans | 116,352 |
Highest payout | 30,540,176 cr |
Total hyperspace distance | 1,003,960 ly |
Total hyperspace jumps | 23,435 |
Max distance from start | 31,034.27 ly |
Max distance from Sol | 31,101.53 ly |
Max distance from Colonia | 34,883.29 ly |
Approximate time played | 26W 1D 5H 5M |
Passengers |
|
Total bulk passengers delivered | 17,922 |
Total VIPs delivered | 344 |
Total delivered | 18,266 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 477 |
Total profit | 5,183,413 cr |
Total rescue transactions | 135 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 7,546 |
Grade 1 upgrades generated | 1,093 |
Grade 2 upgrades generated | 1,032 |
Grade 3 upgrades generated | 1,367 |
Grade 4 upgrades generated | 1,502 |
Grade 5 upgrades generated | 2,552 |
Crew |
|
Crew credits earned | 1,291,873,555 cr |
Crew hired | 10 |
Crew fired | 8 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 4M 2S |
Time in gunner role | 1H 51M 10S |
Time in fighter con role | 1H 13M 45S |
Total credits accrued | 1,249,507 cr |
Total fines accrued | 300 cr |