CMDR ZeusCommander profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10,802,418,136 cr |
Credits spent on ships | 1,287,210,052 cr |
Credits spent on outfitting | 1,908,446,866 cr |
Credits spent on repairs | 11,311,450 cr |
Credits spent on fuel | 240,767 cr |
Credits spent on munitions | 607,518 cr |
Insurance claims | 8 |
Total claim costs | 26,250,636 cr |
Combat |
|
Bounties claimed | 1,116 |
Profit from bounties | 231,944,361 cr |
Combat bonds | 425 |
Profit from combat bonds | 136,138,583 cr |
Assassinations | 5 |
Profit from assassinations | 7,618,647 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 20 |
Lifetime fines value | 5,250 cr |
Bounties received/earned | 29 |
Lifetime bounty value | 12,000 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 84 |
Trading profit | 14,294,601,587 cr |
Commodities traded | 157,510 |
Average profit | 32,050,676 cr |
Highest single transaction | 304,757,728 cr |
Mining |
|
Profits from mining | 1,738,099,701 cr |
Minerals refined | 3,323 |
Materials collected | 14,208 |
Exploration |
|
Systems visited | 4,556 |
Profits from exploration | 557,736,906 cr |
Level 2 detailed scans | 19,053 |
Level 3 detailed scans | 19,053 |
Highest payout | 22,151,864 cr |
Total hyperspace distance | 319,871 ly |
Total hyperspace jumps | 6,175 |
Max distance from start | 21,982.65 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 35,199.87 ly |
Approximate time played | 4W 5D 5H 38M |
Passengers |
|
Total bulk passengers delivered | 959 |
Total VIPs delivered | 3,767 |
Total delivered | 4,726 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 12 |
Total profit | 270,420 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1,123 |
Grade 1 upgrades generated | 260 |
Grade 2 upgrades generated | 243 |
Grade 3 upgrades generated | 289 |
Grade 4 upgrades generated | 174 |
Grade 5 upgrades generated | 157 |
Crew |
|
Crew credits earned | 109,440,160 cr |
Crew hired | 10 |
Crew fired | 10 |