CMDR Longstreet profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Master
Balance |
|
---|---|
Current assets | 14,525,660,337 cr |
Credits spent on ships | 897,876,344 cr |
Credits spent on outfitting | 2,324,542,261 cr |
Credits spent on repairs | 18,862,968 cr |
Credits spent on fuel | 532,901 cr |
Credits spent on munitions | 1,705,233 cr |
Insurance claims | 66 |
Total claim costs | 309,137,219 cr |
Combat |
|
Bounties claimed | 1,481 |
Profit from bounties | 76,299,549 cr |
Combat bonds | 3,900 |
Profit from combat bonds | 11,926,637,414 cr |
Assassinations | 23 |
Profit from assassinations | 2,762,857 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 264,832 cr |
Bounties received/earned | 251 |
Lifetime bounty value | 599,845 cr |
Highest bounty issued | 14,965 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 16,301,630 cr |
Commodities smuggled | 376 |
Average profit | 254,713 cr |
Highest single transaction | 15,629,056 cr |
Trading |
|
Market network | 115 |
Trading profit | 1,993,216,226 cr |
Commodities traded | 44,152 |
Average profit | 3,833,108 cr |
Highest single transaction | 273,316,476 cr |
Mining |
|
Profits from mining | 30,624,410 cr |
Minerals refined | 888 |
Materials collected | 12,720 |
Exploration |
|
Systems visited | 13,765 |
Profits from exploration | 1,634,107,068 cr |
Level 2 detailed scans | 52,109 |
Level 3 detailed scans | 55,991 |
Highest payout | 7,650,201 cr |
Total hyperspace distance | 454,673 ly |
Total hyperspace jumps | 16,112 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 19W 5D 22H 3M |
Passengers |
|
Total bulk passengers delivered | 1,707 |
Total VIPs delivered | 280 |
Total delivered | 1,987 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 3,146,686 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 762 |
Grade 1 upgrades generated | 150 |
Grade 2 upgrades generated | 156 |
Grade 3 upgrades generated | 199 |
Grade 4 upgrades generated | 152 |
Grade 5 upgrades generated | 105 |
Crew |
|
Crew credits earned | 317,146,982 cr |
Crew hired | 17 |
Crew fired | 15 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 12H 32M 15S |
Time in gunner role | 8H 1M 25S |
Time in fighter con role | 14M 25S |
Total credits accrued | 8,067,745 cr |