CMDR Longstreet profile
(Asp Explorer)
Federation: Warrant Officer
Empire: Master
Balance |
|
---|---|
Current assets | 14 522 739 010 cr |
Credits spent on ships | 897 876 344 cr |
Credits spent on outfitting | 2 324 396 011 cr |
Credits spent on repairs | 18 859 076 cr |
Credits spent on fuel | 527 422 cr |
Credits spent on munitions | 1 705 233 cr |
Insurance claims | 66 |
Total claim costs | 309 137 219 cr |
Combat |
|
Bounties claimed | 1 481 |
Profit from bounties | 76 299 549 cr |
Combat bonds | 3 900 |
Profit from combat bonds | 11 926 637 414 cr |
Assassinations | 23 |
Profit from assassinations | 2 762 857 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 83 |
Crime |
|
Fines issued | 97 |
Lifetime fines value | 264 832 cr |
Bounties received/earned | 251 |
Lifetime bounty value | 599 845 cr |
Highest bounty issued | 14 965 cr |
Smuggling |
|
Black market network | 29 |
Black market profit | 16 301 630 cr |
Commodities smuggled | 376 |
Average profit | 254 713 cr |
Highest single transaction | 15 629 056 cr |
Trading |
|
Market network | 115 |
Trading profit | 1 993 216 226 cr |
Commodities traded | 44 152 |
Average profit | 3 833 108 cr |
Highest single transaction | 273 316 476 cr |
Mining |
|
Profits from mining | 30 624 410 cr |
Minerals refined | 888 |
Materials collected | 12 717 |
Exploration |
|
Systems visited | 13 744 |
Profits from exploration | 1 634 068 432 cr |
Level 2 detailed scans | 52 098 |
Level 3 detailed scans | 55 980 |
Highest payout | 7 650 201 cr |
Total hyperspace distance | 453 111 ly |
Total hyperspace jumps | 16 081 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 19W 5D 17H 14M |
Passengers |
|
Total bulk passengers delivered | 1 707 |
Total VIPs delivered | 280 |
Total delivered | 1 987 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 162 |
Total profit | 3 146 686 cr |
Total rescue transactions | 39 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 705 |
Grade 1 upgrades generated | 136 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 185 |
Grade 4 upgrades generated | 139 |
Grade 5 upgrades generated | 99 |
Crew |
|
Crew credits earned | 317 146 982 cr |
Crew hired | 17 |
Crew fired | 15 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 1D 12H 32M 15S |
Time in gunner role | 8H 1M 25S |
Time in fighter con role | 14M 25S |
Total credits accrued | 8 067 745 cr |