CMDR Histarium profile
(Krait MkII)
Federation: Cadet
Empire: Baron
Balance |
|
---|---|
Current assets | 316,305,146 cr |
Credits spent on ships | 2,163,883,367 cr |
Credits spent on outfitting | 2,212,595,885 cr |
Credits spent on repairs | 6,689,126 cr |
Credits spent on fuel | 355,824 cr |
Credits spent on munitions | 1,003,638 cr |
Insurance claims | 62 |
Total claim costs | 62,438,143 cr |
Combat |
|
Bounties claimed | 1,250 |
Profit from bounties | 34,718,205 cr |
Combat bonds | 31 |
Profit from combat bonds | 396,748 cr |
Assassinations | 15 |
Profit from assassinations | 227,476 cr |
Highest single reward | 280,659 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 117 |
Lifetime fines value | 300,997 cr |
Bounties received/earned | 101 |
Lifetime bounty value | 112,020 cr |
Highest bounty issued | 9,120 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 15,862,007 cr |
Commodities smuggled | 297 |
Average profit | 1,762,445 cr |
Highest single transaction | 13,955,403 cr |
Trading |
|
Market network | 146 |
Trading profit | 132,252,191 cr |
Commodities traded | 28,017 |
Average profit | 281,988 cr |
Highest single transaction | 46,454,716 cr |
Mining |
|
Profits from mining | 72,970,671 cr |
Minerals refined | 1,372 |
Materials collected | 4,134 |
Exploration |
|
Systems visited | 17,810 |
Profits from exploration | 319,406,888 cr |
Level 2 detailed scans | 19,381 |
Level 3 detailed scans | 66,166 |
Highest payout | 5,442,054 cr |
Total hyperspace distance | 604,001 ly |
Total hyperspace jumps | 19,856 |
Max distance from start | 23,247.78 ly |
Max distance from Sol | 25,497.89 ly |
Max distance from Colonia | 29,875.99 ly |
Approximate time played | 11W 5D 16H 13M |
Passengers |
|
Total bulk passengers delivered | 1,004 |
Total VIPs delivered | 37 |
Total delivered | 1,041 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 49,909 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 137 |
Grade 1 upgrades generated | 82 |
Grade 2 upgrades generated | 17 |
Grade 3 upgrades generated | 21 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 14 |
Crew |
|
Crew credits earned | 56,358,655 cr |
Crew hired | 6 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 14H 29M 26S |
Time in gunner role | 1H 59M 55S |
Time in fighter con role | 38M 46S |
Total credits accrued | 485,861 cr |