CMDR Senris profile
Profile

Distances submitted:
1,266
Systems visited:
13,563
Systems discovered first:
9,736
Balance:
1,379,823,242 Cr
Ranks
Defenceless
Mostly Directionless
Federation: Lt. Commander
Empire: None
Distances contributions
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 2,327,277,971 cr |
Credits spent on ships | 241,168,362 cr |
Credits spent on outfitting | 817,389,109 cr |
Credits spent on repairs | 12,223,422 cr |
Credits spent on fuel | 85,187 cr |
Credits spent on munitions | 297,508 cr |
Insurance claims | 11 |
Total claim costs | 46,236,077 cr |
Combat |
|
Bounties claimed | 54 |
Profit from bounties | 516,459 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 11 |
Profit from assassinations | 954,481 cr |
Highest single reward | 26,920 cr |
Skimmers killed | 31 |
Crime |
|
Fines issued | 23 |
Lifetime fines value | 7,419 cr |
Bounties received/earned | 50 |
Lifetime bounty value | 70,800 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 155,625 cr |
Commodities smuggled | 40 |
Average profit | 9,154 cr |
Highest single transaction | 28,700 cr |
Trading |
|
Market network | 56 |
Trading profit | 145,703,183 cr |
Commodities traded | 8,634 |
Average profit | 617,386 cr |
Highest single transaction | 74,694,555 cr |
Mining |
|
Profits from mining | 140,555,561 cr |
Minerals refined | 6,473 |
Materials collected | 11,562 |
Exploration |
|
Systems visited | 13,307 |
Profits from exploration | 2,218,532,687 cr |
Level 2 detailed scans | 76,623 |
Level 3 detailed scans | 80,280 |
Highest payout | 13,526,907 cr |
Total hyperspace distance | 826,956 ly |
Total hyperspace jumps | 13,796 |
Max distance from start | 65,337.31 ly |
Max distance from Sol | 65,394.40 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 8W 5D 11H 40M |
Passengers |
|
Total bulk passengers delivered | 32 |
Total VIPs delivered | 51 |
Total delivered | 83 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 542,230 cr |
Total rescue transactions | 11 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 549 |
Grade 1 upgrades generated | 101 |
Grade 2 upgrades generated | 130 |
Grade 3 upgrades generated | 172 |
Grade 4 upgrades generated | 77 |
Grade 5 upgrades generated | 69 |
Crew |
|
Crew credits earned | 21,119,977 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 44M 24S |
Time in gunner role | 5M 24S |