CMDR Swislok profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2,606,341,493 cr |
Credits spent on ships | 1,043,628,811 cr |
Credits spent on outfitting | 3,480,403,488 cr |
Credits spent on repairs | 16,177,984 cr |
Credits spent on fuel | 267,747 cr |
Credits spent on munitions | 1,106,385 cr |
Insurance claims | 45 |
Total claim costs | 133,765,197 cr |
Combat |
|
Bounties claimed | 1,142 |
Profit from bounties | 39,125,792 cr |
Combat bonds | 571 |
Profit from combat bonds | 18,899,167 cr |
Assassinations | 9 |
Profit from assassinations | 7,828,266 cr |
Highest single reward | 429,200 cr |
Skimmers killed | 479 |
Crime |
|
Fines issued | 244 |
Lifetime fines value | 5,047,288 cr |
Bounties received/earned | 1,209 |
Lifetime bounty value | 1,919,775 cr |
Highest bounty issued | 13,075 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 4,323,780 cr |
Commodities smuggled | 414 |
Average profit | 93,995 cr |
Highest single transaction | 796,248 cr |
Trading |
|
Market network | 119 |
Trading profit | 686,025,186 cr |
Commodities traded | 23,234 |
Average profit | 1,548,590 cr |
Highest single transaction | 244,552,616 cr |
Mining |
|
Profits from mining | 651,866,149 cr |
Minerals refined | 1,880 |
Materials collected | 17,310 |
Exploration |
|
Systems visited | 14,151 |
Profits from exploration | 752,836,139 cr |
Level 2 detailed scans | 15,802 |
Level 3 detailed scans | 36,759 |
Highest payout | 7,464,765 cr |
Total hyperspace distance | 641,569 ly |
Total hyperspace jumps | 17,266 |
Max distance from start | 65,222.47 ly |
Max distance from Sol | 65,279.35 ly |
Max distance from Colonia | 46,241.11 ly |
Approximate time played | 8W 3D 21H 21M |
Passengers |
|
Total bulk passengers delivered | 602 |
Total VIPs delivered | 4,367 |
Total delivered | 4,969 |
Total ejected | 92 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 221,170 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1,887 |
Grade 1 upgrades generated | 485 |
Grade 2 upgrades generated | 283 |
Grade 3 upgrades generated | 466 |
Grade 4 upgrades generated | 373 |
Grade 5 upgrades generated | 280 |
Crew |
|
Crew credits earned | 94,854,874 cr |
Crew hired | 18 |
Crew fired | 16 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 4M 2S |
Time in fighter con role | 17M 36S |