CMDR Swislok profile
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2 606 341 493 cr |
Credits spent on ships | 1 043 628 811 cr |
Credits spent on outfitting | 3 480 403 488 cr |
Credits spent on repairs | 16 177 984 cr |
Credits spent on fuel | 267 747 cr |
Credits spent on munitions | 1 106 385 cr |
Insurance claims | 45 |
Total claim costs | 133 765 197 cr |
Combat |
|
Bounties claimed | 1 142 |
Profit from bounties | 39 125 792 cr |
Combat bonds | 571 |
Profit from combat bonds | 18 899 167 cr |
Assassinations | 9 |
Profit from assassinations | 7 828 266 cr |
Highest single reward | 429 200 cr |
Skimmers killed | 479 |
Crime |
|
Fines issued | 244 |
Lifetime fines value | 5 047 288 cr |
Bounties received/earned | 1 209 |
Lifetime bounty value | 1 919 775 cr |
Highest bounty issued | 13 075 cr |
Smuggling |
|
Black market network | 24 |
Black market profit | 4 323 780 cr |
Commodities smuggled | 414 |
Average profit | 93 995 cr |
Highest single transaction | 796 248 cr |
Trading |
|
Market network | 119 |
Trading profit | 686 025 186 cr |
Commodities traded | 23 234 |
Average profit | 1 548 590 cr |
Highest single transaction | 244 552 616 cr |
Mining |
|
Profits from mining | 651 866 149 cr |
Minerals refined | 1 880 |
Materials collected | 17 310 |
Exploration |
|
Systems visited | 14 151 |
Profits from exploration | 752 836 139 cr |
Level 2 detailed scans | 15 802 |
Level 3 detailed scans | 36 759 |
Highest payout | 7 464 765 cr |
Total hyperspace distance | 641 569 ly |
Total hyperspace jumps | 17 266 |
Max distance from start | 65 222,47 ly |
Max distance from Sol | 65 279,35 ly |
Max distance from Colonia | 46 241,11 ly |
Approximate time played | 8W 3D 21H 21M |
Passengers |
|
Total bulk passengers delivered | 602 |
Total VIPs delivered | 4 367 |
Total delivered | 4 969 |
Total ejected | 92 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 221 170 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 1 887 |
Grade 1 upgrades generated | 485 |
Grade 2 upgrades generated | 283 |
Grade 3 upgrades generated | 466 |
Grade 4 upgrades generated | 373 |
Grade 5 upgrades generated | 280 |
Crew |
|
Crew credits earned | 94 854 874 cr |
Crew hired | 18 |
Crew fired | 16 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 4H 4M 2S |
Time in fighter con role | 17M 36S |