CMDR BitNick profile
(Fer-de-Lance)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 42,921,558,426 cr |
Credits spent on ships | 5,077,274,537 cr |
Credits spent on outfitting | 1,718,045,088,556 cr |
Credits spent on repairs | 69,422,645 cr |
Credits spent on fuel | 808,010 cr |
Credits spent on munitions | 34,492,580 cr |
Insurance claims | 209 |
Total claim costs | 982,197,446 cr |
Combat |
|
Bounties claimed | 2,291 |
Profit from bounties | 250,313,675 cr |
Combat bonds | 3,608 |
Profit from combat bonds | 3,680,380,418 cr |
Assassinations | 256 |
Profit from assassinations | 182,821,284 cr |
Highest single reward | 2,000,000 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 2,426 |
Lifetime fines value | 4,259,281 cr |
Bounties received/earned | 1,731 |
Lifetime bounty value | 480,796,700 cr |
Highest bounty issued | 4,516,900 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 7,921,379 cr |
Commodities smuggled | 84 |
Average profit | 440,077 cr |
Highest single transaction | 7,771,410 cr |
Trading |
|
Market network | 148 |
Trading profit | 32,850,034,569 cr |
Commodities traded | 128,933 |
Average profit | 48,096,683 cr |
Highest single transaction | 824,493,000 cr |
Mining |
|
Profits from mining | 26,607,426,739 cr |
Minerals refined | 25,762 |
Materials collected | 49,899 |
Exploration |
|
Systems visited | 28,063 |
Profits from exploration | 9,272,360,851 cr |
Level 2 detailed scans | 300,652 |
Level 3 detailed scans | 300,649 |
Highest payout | 28,048,810 cr |
Total hyperspace distance | 2,083,942 ly |
Total hyperspace jumps | 35,311 |
Max distance from start | 65,371.78 ly |
Max distance from Sol | 65,428.01 ly |
Max distance from Colonia | 47,971.32 ly |
Approximate time played | 29W 2D 21H 14M |
Passengers |
|
Total bulk passengers delivered | 7,512 |
Total VIPs delivered | 2,540 |
Total delivered | 10,052 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 19 |
Total profit | 297,417 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 8,277 |
Grade 1 upgrades generated | 781 |
Grade 2 upgrades generated | 1,037 |
Grade 3 upgrades generated | 1,522 |
Grade 4 upgrades generated | 1,855 |
Grade 5 upgrades generated | 3,082 |
Crew |
|
Crew credits earned | 1,538,946,936 cr |
Crew hired | 16 |
Crew fired | 8 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 16M 31S |