CMDR Wi1dcard profile
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2,427,109,705 cr |
Credits spent on ships | 1,470,285,419 cr |
Credits spent on outfitting | 2,776,832,403 cr |
Credits spent on repairs | 19,946,510 cr |
Credits spent on fuel | 477,118 cr |
Credits spent on munitions | 1,543,593 cr |
Insurance claims | 22 |
Total claim costs | 103,172,904 cr |
Combat |
|
Bounties claimed | 1,089 |
Profit from bounties | 53,200,332 cr |
Combat bonds | 436 |
Profit from combat bonds | 196,432,185 cr |
Assassinations | 4 |
Profit from assassinations | 78,958 cr |
Highest single reward | 381,295 cr |
Skimmers killed | 107 |
Crime |
|
Fines issued | 129 |
Lifetime fines value | 707,633 cr |
Bounties received/earned | 257 |
Lifetime bounty value | 173,185 cr |
Highest bounty issued | 14,965 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 1,563,408 cr |
Commodities smuggled | 267 |
Average profit | 53,911 cr |
Highest single transaction | 551,780 cr |
Trading |
|
Market network | 217 |
Trading profit | 2,272,324,743 cr |
Commodities traded | 74,360 |
Average profit | 4,021,814 cr |
Highest single transaction | 554,059,296 cr |
Mining |
|
Profits from mining | 2,699,387,913 cr |
Minerals refined | 3,062 |
Materials collected | 8,075 |
Exploration |
|
Systems visited | 3,831 |
Profits from exploration | 80,227,353 cr |
Level 2 detailed scans | 2,412 |
Level 3 detailed scans | 24,905 |
Highest payout | 5,703,474 cr |
Total hyperspace distance | 148,404 ly |
Total hyperspace jumps | 4,903 |
Max distance from start | 21,930.99 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 23,214.87 ly |
Approximate time played | 4W 3D 15H 39M |
Passengers |
|
Total bulk passengers delivered | 724 |
Total VIPs delivered | 200 |
Total delivered | 924 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 15 |
Total profit | 265,839 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 728 |
Grade 1 upgrades generated | 314 |
Grade 2 upgrades generated | 120 |
Grade 3 upgrades generated | 169 |
Grade 4 upgrades generated | 81 |
Grade 5 upgrades generated | 44 |
Crew |
|
Crew credits earned | 302,831,243 cr |
Crew hired | 8 |
Crew fired | 2 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 13H 10M 53S |
Time in gunner role | 3H 47M 41S |