CMDR LookingCrystalline profile
(Anaconda)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 902,797,127 cr |
Credits spent on ships | 680,909,497 cr |
Credits spent on outfitting | 332,310,219 cr |
Credits spent on repairs | 2,895,324 cr |
Credits spent on fuel | 182,268 cr |
Credits spent on munitions | 1,265,588 cr |
Insurance claims | 26 |
Total claim costs | 88,902,363 cr |
Combat |
|
Bounties claimed | 555 |
Profit from bounties | 128,067,893 cr |
Combat bonds | 89 |
Profit from combat bonds | 245,928,024 cr |
Assassinations | 37 |
Profit from assassinations | 13,830,672 cr |
Highest single reward | 331,500 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 827,514 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 9,850 cr |
Highest bounty issued | 1,000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 21 |
Trading profit | 415,759,444 cr |
Commodities traded | 25,122 |
Average profit | 7,995,374 cr |
Highest single transaction | 21,367,920 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3,533 |
Exploration |
|
Systems visited | 1,883 |
Profits from exploration | 148,297,348 cr |
Level 2 detailed scans | 6,294 |
Level 3 detailed scans | 6,294 |
Highest payout | 6,435,678 cr |
Total hyperspace distance | 63,974 ly |
Total hyperspace jumps | 2,450 |
Max distance from start | 8,718.12 ly |
Approximate time played | 4W 1D 12H 54M |
Passengers |
|
Total bulk passengers delivered | 955 |
Total VIPs delivered | 88 |
Total delivered | 1,043 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 45,120 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 251 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 63 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 61,566,255 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1M 48S |