CMDR LookingCrystalline profile
(Anaconda)
Federation: Rear Admiral
Empire: Master
Balance |
|
---|---|
Current assets | 902 797 127 cr |
Credits spent on ships | 680 909 497 cr |
Credits spent on outfitting | 332 310 219 cr |
Credits spent on repairs | 2 895 324 cr |
Credits spent on fuel | 182 268 cr |
Credits spent on munitions | 1 265 588 cr |
Insurance claims | 26 |
Total claim costs | 88 902 363 cr |
Combat |
|
Bounties claimed | 555 |
Profit from bounties | 128 067 893 cr |
Combat bonds | 89 |
Profit from combat bonds | 245 928 024 cr |
Assassinations | 37 |
Profit from assassinations | 13 830 672 cr |
Highest single reward | 331 500 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 827 514 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 9 850 cr |
Highest bounty issued | 1 000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 21 |
Trading profit | 415 759 444 cr |
Commodities traded | 25 122 |
Average profit | 7 995 374 cr |
Highest single transaction | 21 367 920 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 3 533 |
Exploration |
|
Systems visited | 1 883 |
Profits from exploration | 148 297 348 cr |
Level 2 detailed scans | 6 294 |
Level 3 detailed scans | 6 294 |
Highest payout | 6 435 678 cr |
Total hyperspace distance | 63 974 ly |
Total hyperspace jumps | 2 450 |
Max distance from start | 8 718,12 ly |
Approximate time played | 4W 1D 12H 54M |
Passengers |
|
Total bulk passengers delivered | 955 |
Total VIPs delivered | 88 |
Total delivered | 1 043 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 45 120 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 251 |
Grade 1 upgrades generated | 53 |
Grade 2 upgrades generated | 80 |
Grade 3 upgrades generated | 63 |
Grade 4 upgrades generated | 26 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 61 566 255 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 8 |
Multi-Crew |
|
Total time in multi-crew | 1M 48S |