CMDR shumerman profile
(Anaconda)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 15,188,916,295 cr |
Credits spent on ships | 1,873,641,322 cr |
Credits spent on outfitting | 3,584,018,825 cr |
Credits spent on repairs | 4,543,809 cr |
Credits spent on fuel | 178,383 cr |
Credits spent on munitions | 247,485 cr |
Insurance claims | 20 |
Total claim costs | 147,299,529 cr |
Combat |
|
Bounties claimed | 270 |
Profit from bounties | 65,769,715 cr |
Combat bonds | 125 |
Profit from combat bonds | 12,554,955 cr |
Assassinations | 34 |
Profit from assassinations | 15,558,607 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 37,729 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 37,800 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3,380 cr |
Commodities smuggled | 5 |
Average profit | 676 cr |
Highest single transaction | 1,178 cr |
Trading |
|
Market network | 62 |
Trading profit | 7,825,714,690 cr |
Commodities traded | 76,988 |
Average profit | 26,527,846 cr |
Highest single transaction | 918,429,250 cr |
Mining |
|
Profits from mining | 522,408,567 cr |
Minerals refined | 446 |
Materials collected | 6,098 |
Exploration |
|
Systems visited | 3,152 |
Profits from exploration | 435,800,891 cr |
Level 2 detailed scans | 10,882 |
Level 3 detailed scans | 10,882 |
Highest payout | 16,082,889 cr |
Total hyperspace distance | 237,264 ly |
Total hyperspace jumps | 3,980 |
Max distance from start | 30,075.84 ly |
Max distance from Sol | 30,078.08 ly |
Max distance from Colonia | 25,489.72 ly |
Approximate time played | 3W 3D 3H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 771 |
Total delivered | 771 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30,207 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 826 |
Grade 1 upgrades generated | 245 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 194 |
Grade 4 upgrades generated | 89 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 209,985,693 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 17M 14S |