CMDR shumerman profile
(Anaconda)
Federation: Rear Admiral
Empire: Count
Balance |
|
---|---|
Current assets | 15 188 916 295 cr |
Credits spent on ships | 1 873 641 322 cr |
Credits spent on outfitting | 3 584 018 825 cr |
Credits spent on repairs | 4 543 809 cr |
Credits spent on fuel | 178 383 cr |
Credits spent on munitions | 247 485 cr |
Insurance claims | 20 |
Total claim costs | 147 299 529 cr |
Combat |
|
Bounties claimed | 270 |
Profit from bounties | 65 769 715 cr |
Combat bonds | 125 |
Profit from combat bonds | 12 554 955 cr |
Assassinations | 34 |
Profit from assassinations | 15 558 607 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 39 |
Lifetime fines value | 37 729 cr |
Bounties received/earned | 11 |
Lifetime bounty value | 37 800 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 3 380 cr |
Commodities smuggled | 5 |
Average profit | 676 cr |
Highest single transaction | 1 178 cr |
Trading |
|
Market network | 62 |
Trading profit | 7 825 714 690 cr |
Commodities traded | 76 988 |
Average profit | 26 527 846 cr |
Highest single transaction | 918 429 250 cr |
Mining |
|
Profits from mining | 522 408 567 cr |
Minerals refined | 446 |
Materials collected | 6 098 |
Exploration |
|
Systems visited | 3 152 |
Profits from exploration | 435 800 891 cr |
Level 2 detailed scans | 10 882 |
Level 3 detailed scans | 10 882 |
Highest payout | 16 082 889 cr |
Total hyperspace distance | 237 264 ly |
Total hyperspace jumps | 3 980 |
Max distance from start | 30 075,84 ly |
Max distance from Sol | 30 078,08 ly |
Max distance from Colonia | 25 489,72 ly |
Approximate time played | 3W 3D 3H 55M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 771 |
Total delivered | 771 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 30 207 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 826 |
Grade 1 upgrades generated | 245 |
Grade 2 upgrades generated | 210 |
Grade 3 upgrades generated | 194 |
Grade 4 upgrades generated | 89 |
Grade 5 upgrades generated | 88 |
Crew |
|
Crew credits earned | 209 985 693 cr |
Crew hired | 6 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 17M 14S |