CMDR Shaele profile
(Krait MkII)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 52,376,161,691 cr |
Credits spent on ships | 1,970,657,960 cr |
Credits spent on outfitting | 6,673,366,435 cr |
Credits spent on repairs | 42,203,138 cr |
Credits spent on fuel | 2,493,177 cr |
Credits spent on munitions | 6,433,088 cr |
Insurance claims | 53 |
Total claim costs | 287,945,393 cr |
Combat |
|
Bounties claimed | 12,631 |
Profit from bounties | 936,078,100 cr |
Combat bonds | 3,150 |
Profit from combat bonds | 637,807,703 cr |
Assassinations | 578 |
Profit from assassinations | 624,318,631 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 476 |
Lifetime fines value | 9,229,129 cr |
Bounties received/earned | 813 |
Lifetime bounty value | 969,965 cr |
Highest bounty issued | 11,000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 5,090,735 cr |
Commodities smuggled | 2,146 |
Average profit | 203,629 cr |
Highest single transaction | 2,210,362 cr |
Trading |
|
Market network | 349 |
Trading profit | 14,918,200,000 cr |
Commodities traded | 699,671 |
Average profit | 5,418,888 cr |
Highest single transaction | 688,238,784 cr |
Mining |
|
Profits from mining | 5,773,757,316 cr |
Minerals refined | 9,245 |
Materials collected | 78,663 |
Exploration |
|
Systems visited | 41,337 |
Profits from exploration | 11,542,112,338 cr |
Level 2 detailed scans | 185,855 |
Level 3 detailed scans | 1,359,461 |
Highest payout | 22,694,230 cr |
Total hyperspace distance | 1,500,969 ly |
Total hyperspace jumps | 54,346 |
Max distance from start | 68,931.88 ly |
Max distance from Sol | 31,167.22 ly |
Max distance from Colonia | 32,148.15 ly |
Approximate time played | 40W 3H 39M |
Passengers |
|
Total bulk passengers delivered | 2,853 |
Total VIPs delivered | 2,071 |
Total delivered | 4,924 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 362 |
Total profit | 3,620,044 cr |
Total rescue transactions | 69 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5,690 |
Grade 1 upgrades generated | 727 |
Grade 2 upgrades generated | 787 |
Grade 3 upgrades generated | 1,038 |
Grade 4 upgrades generated | 1,253 |
Grade 5 upgrades generated | 1,885 |
Crew |
|
Crew credits earned | 5,259,588,861 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 21M 8S |