CMDR Shaele profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 54 793 352 057 cr |
Credits spent on ships | 2 010 859 926 cr |
Credits spent on outfitting | 6 789 745 723 cr |
Credits spent on repairs | 44 783 883 cr |
Credits spent on fuel | 3 018 820 cr |
Credits spent on munitions | 7 822 561 cr |
Insurance claims | 64 |
Total claim costs | 337 552 849 cr |
Combat |
|
Bounties claimed | 12 835 |
Profit from bounties | 974 528 404 cr |
Combat bonds | 3 491 |
Profit from combat bonds | 1 026 621 766 cr |
Assassinations | 578 |
Profit from assassinations | 624 318 631 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 480 |
Lifetime fines value | 10 313 370 cr |
Bounties received/earned | 815 |
Lifetime bounty value | 970 765 cr |
Highest bounty issued | 11 000 cr |
Smuggling |
|
Black market network | 19 |
Black market profit | 5 090 735 cr |
Commodities smuggled | 2 146 |
Average profit | 203 629 cr |
Highest single transaction | 2 210 362 cr |
Trading |
|
Market network | 353 |
Trading profit | 14 982 401 691 cr |
Commodities traded | 702 068 |
Average profit | 5 204 030 cr |
Highest single transaction | 688 238 784 cr |
Mining |
|
Profits from mining | 5 773 757 316 cr |
Minerals refined | 9 245 |
Materials collected | 80 381 |
Exploration |
|
Systems visited | 41 589 |
Profits from exploration | 11 549 174 467 cr |
Level 2 detailed scans | 186 839 |
Level 3 detailed scans | 1 360 445 |
Highest payout | 22 694 230 cr |
Total hyperspace distance | 1 536 084 ly |
Total hyperspace jumps | 55 771 |
Max distance from start | 68 931,88 ly |
Max distance from Sol | 31 167,22 ly |
Max distance from Colonia | 32 148,15 ly |
Approximate time played | 41W 22H 1M |
Passengers |
|
Total bulk passengers delivered | 2 853 |
Total VIPs delivered | 2 071 |
Total delivered | 4 924 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 385 |
Total profit | 3 656 849 cr |
Total rescue transactions | 74 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 5 865 |
Grade 1 upgrades generated | 742 |
Grade 2 upgrades generated | 804 |
Grade 3 upgrades generated | 1 067 |
Grade 4 upgrades generated | 1 298 |
Grade 5 upgrades generated | 1 954 |
Crew |
|
Crew credits earned | 5 529 638 850 cr |
Crew hired | 5 |
Crew fired | 1 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 1H 21M 8S |