CMDR EagleGaming profile
Federation: Chief Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 897,721,728 cr |
Credits spent on ships | 563,366,307 cr |
Credits spent on outfitting | 760,849,875 cr |
Credits spent on repairs | 4,314,629 cr |
Credits spent on fuel | 141,348 cr |
Credits spent on munitions | 366,557 cr |
Insurance claims | 32 |
Total claim costs | 36,570,320 cr |
Combat |
|
Bounties claimed | 151 |
Profit from bounties | 26,135,629 cr |
Combat bonds | 2 |
Profit from combat bonds | 165,514 cr |
Assassinations | 19 |
Profit from assassinations | 15,902,994 cr |
Highest single reward | 959,469 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 1,498,498 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 41,100 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 614,603 cr |
Commodities smuggled | 118 |
Average profit | 102,434 cr |
Highest single transaction | 551,152 cr |
Trading |
|
Market network | 24 |
Trading profit | 5,254,284 cr |
Commodities traded | 6,545 |
Average profit | 164,196 cr |
Highest single transaction | 3,625,984 cr |
Mining |
|
Profits from mining | 74,342,403 cr |
Minerals refined | 30 |
Materials collected | 1,692 |
Exploration |
|
Systems visited | 7,164 |
Profits from exploration | 314,878,223 cr |
Level 2 detailed scans | 23,061 |
Level 3 detailed scans | 23,054 |
Highest payout | 3,619,751 cr |
Total hyperspace distance | 246,709 ly |
Total hyperspace jumps | 7,979 |
Max distance from start | 25,854.94 ly |
Max distance from Sol | 25,910.97 ly |
Max distance from Colonia | 25,128.42 ly |
Approximate time played | 2W 5D 8H 26M |
Passengers |
|
Total bulk passengers delivered | 91 |
Total VIPs delivered | 22 |
Total delivered | 113 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29,212 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 38 |
Grade 1 upgrades generated | 13 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 8,887,005 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 50S |
Time in gunner role | 3M 13S |
Time in fighter con role | 21M 35S |
Total credits accrued | 13,903 cr |