Perfil de EagleGaming
Federation: Chief Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 897.721.728 cr |
Credits spent on ships | 563.366.307 cr |
Credits spent on outfitting | 760.849.875 cr |
Credits spent on repairs | 4.314.629 cr |
Credits spent on fuel | 141.348 cr |
Credits spent on munitions | 366.557 cr |
Insurance claims | 32 |
Total claim costs | 36.570.320 cr |
Combat |
|
Bounties claimed | 151 |
Profit from bounties | 26.135.629 cr |
Combat bonds | 2 |
Profit from combat bonds | 165.514 cr |
Assassinations | 19 |
Profit from assassinations | 15.902.994 cr |
Highest single reward | 959.469 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 78 |
Lifetime fines value | 1.498.498 cr |
Bounties received/earned | 68 |
Lifetime bounty value | 41.100 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 614.603 cr |
Commodities smuggled | 118 |
Average profit | 102.434 cr |
Highest single transaction | 551.152 cr |
Trading |
|
Market network | 24 |
Trading profit | 5.254.284 cr |
Commodities traded | 6.545 |
Average profit | 164.196 cr |
Highest single transaction | 3.625.984 cr |
Mining |
|
Profits from mining | 74.342.403 cr |
Minerals refined | 30 |
Materials collected | 1.692 |
Exploration |
|
Systems visited | 7.164 |
Profits from exploration | 314.878.223 cr |
Level 2 detailed scans | 23.061 |
Level 3 detailed scans | 23.054 |
Highest payout | 3.619.751 cr |
Total hyperspace distance | 246.709 a.l. |
Total hyperspace jumps | 7.979 |
Max distance from start | 25.854,94 a.l. |
Max distance from Sol | 25.910,97 a.l. |
Max distance from Colonia | 25.128,42 a.l. |
Approximate time played | 2W 5D 8H 26M |
Passengers |
|
Total bulk passengers delivered | 91 |
Total VIPs delivered | 22 |
Total delivered | 113 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 29.212 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 38 |
Grade 1 upgrades generated | 13 |
Grade 2 upgrades generated | 7 |
Grade 3 upgrades generated | 7 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 8.887.005 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 43M 50S |
Time in gunner role | 3M 13S |
Time in fighter con role | 21M 35S |
Total credits accrued | 13.903 cr |