CMDR legress profile
(Anaconda)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 8,858,795,165 cr |
Credits spent on ships | 490,330,322 cr |
Credits spent on outfitting | 1,107,413,399 cr |
Credits spent on repairs | 9,071,083 cr |
Credits spent on fuel | 443,474 cr |
Credits spent on munitions | 361,540 cr |
Insurance claims | 13 |
Total claim costs | 41,176,032 cr |
Combat |
|
Bounties claimed | 571 |
Profit from bounties | 129,248,747 cr |
Combat bonds | 17 |
Profit from combat bonds | 1,513,832 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 730,012 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 145 |
Lifetime fines value | 379,412 cr |
Bounties received/earned | 10 |
Lifetime bounty value | 4,100 cr |
Highest bounty issued | 1,200 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 24,409 cr |
Commodities smuggled | 29 |
Average profit | 4,882 cr |
Highest single transaction | 14,235 cr |
Trading |
|
Market network | 84 |
Trading profit | 3,503,896,792 cr |
Commodities traded | 101,392 |
Average profit | 11,194,558 cr |
Highest single transaction | 171,076,967 cr |
Mining |
|
Profits from mining | 474,896,783 cr |
Minerals refined | 1,048 |
Materials collected | 10,197 |
Exploration |
|
Systems visited | 3,314 |
Profits from exploration | 197,408,285 cr |
Level 2 detailed scans | 9,080 |
Level 3 detailed scans | 9,073 |
Highest payout | 8,323,840 cr |
Total hyperspace distance | 213,127 ly |
Total hyperspace jumps | 6,137 |
Max distance from start | 21,914.35 ly |
Max distance from Sol | 14,332.53 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 5W 1D 1H 25M |
Passengers |
|
Total bulk passengers delivered | 265 |
Total VIPs delivered | 24,433 |
Total delivered | 24,698 |
Total ejected | 41 |
Search and Rescue |
|
Total items rescued | 2 |
Total profit | 75,896 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 566 |
Grade 1 upgrades generated | 173 |
Grade 2 upgrades generated | 103 |
Grade 3 upgrades generated | 104 |
Grade 4 upgrades generated | 95 |
Grade 5 upgrades generated | 91 |
Crew |
|
Crew credits earned | 285,026 cr |
Crew hired | 4 |
Crew fired | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 1H 14M 27S |
Time in gunner role | 24M 45S |