CMDR Jimarass profile
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 85,971,181,518 cr |
Credits spent on ships | 1,127,349,163 cr |
Credits spent on outfitting | 3,983,698,641 cr |
Credits spent on repairs | 165,329,726 cr |
Credits spent on fuel | 1,137,194 cr |
Credits spent on munitions | 37,573,383 cr |
Insurance claims | 2,656 |
Total claim costs | 13,479,295,653 cr |
Combat |
|
Bounties claimed | 2,231 |
Profit from bounties | 484,177,081 cr |
Combat bonds | 12,675 |
Profit from combat bonds | 96,995,907,457 cr |
Assassinations | 92 |
Profit from assassinations | 48,169,440 cr |
Highest single reward | 1,603,078 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 436 |
Lifetime fines value | 3,471,029 cr |
Bounties received/earned | 1,859 |
Lifetime bounty value | 7,749,250 cr |
Highest bounty issued | 640,200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 50,901 cr |
Commodities smuggled | 11 |
Average profit | 5,656 cr |
Highest single transaction | 23,365 cr |
Trading |
|
Market network | 131 |
Trading profit | 5,498,133,855 cr |
Commodities traded | 67,447 |
Average profit | 9,028,134 cr |
Highest single transaction | 154,326,406 cr |
Mining |
|
Profits from mining | 5,314,218,955 cr |
Minerals refined | 15,700 |
Materials collected | 51,144 |
Exploration |
|
Systems visited | 7,175 |
Profits from exploration | 729,648,275 cr |
Level 2 detailed scans | 20,029 |
Level 3 detailed scans | 20,028 |
Highest payout | 18,395,781 cr |
Total hyperspace distance | 460,066 ly |
Total hyperspace jumps | 13,485 |
Max distance from start | 27,585.66 ly |
Max distance from Sol | 27,608.33 ly |
Max distance from Colonia | 23,705.84 ly |
Approximate time played | 25W 2D 1H 34M |
Passengers |
|
Total bulk passengers delivered | 334 |
Total VIPs delivered | 0 |
Total delivered | 334 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 148,586 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6,560 |
Grade 1 upgrades generated | 777 |
Grade 2 upgrades generated | 790 |
Grade 3 upgrades generated | 1,255 |
Grade 4 upgrades generated | 1,800 |
Grade 5 upgrades generated | 1,938 |
Crew |
|
Crew credits earned | 190,436,193 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 50M 12S |