CMDR Jimarass profile
(Alliance Challenger)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 85 971 181 518 cr |
Credits spent on ships | 1 127 349 163 cr |
Credits spent on outfitting | 3 983 698 641 cr |
Credits spent on repairs | 165 329 726 cr |
Credits spent on fuel | 1 137 194 cr |
Credits spent on munitions | 37 573 383 cr |
Insurance claims | 2 656 |
Total claim costs | 13 479 295 653 cr |
Combat |
|
Bounties claimed | 2 231 |
Profit from bounties | 484 177 081 cr |
Combat bonds | 12 675 |
Profit from combat bonds | 96 995 907 457 cr |
Assassinations | 92 |
Profit from assassinations | 48 169 440 cr |
Highest single reward | 1 603 078 cr |
Skimmers killed | 38 |
Crime |
|
Fines issued | 436 |
Lifetime fines value | 3 471 029 cr |
Bounties received/earned | 1 859 |
Lifetime bounty value | 7 749 250 cr |
Highest bounty issued | 640 200 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 50 901 cr |
Commodities smuggled | 11 |
Average profit | 5 656 cr |
Highest single transaction | 23 365 cr |
Trading |
|
Market network | 131 |
Trading profit | 5 498 133 855 cr |
Commodities traded | 67 447 |
Average profit | 9 028 134 cr |
Highest single transaction | 154 326 406 cr |
Mining |
|
Profits from mining | 5 314 218 955 cr |
Minerals refined | 15 700 |
Materials collected | 51 144 |
Exploration |
|
Systems visited | 7 175 |
Profits from exploration | 729 648 275 cr |
Level 2 detailed scans | 20 029 |
Level 3 detailed scans | 20 028 |
Highest payout | 18 395 781 cr |
Total hyperspace distance | 460 066 ly |
Total hyperspace jumps | 13 485 |
Max distance from start | 27 585,66 ly |
Max distance from Sol | 27 608,33 ly |
Max distance from Colonia | 23 705,84 ly |
Approximate time played | 25W 2D 1H 34M |
Passengers |
|
Total bulk passengers delivered | 334 |
Total VIPs delivered | 0 |
Total delivered | 334 |
Total ejected | 96 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 148 586 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 6 560 |
Grade 1 upgrades generated | 777 |
Grade 2 upgrades generated | 790 |
Grade 3 upgrades generated | 1 255 |
Grade 4 upgrades generated | 1 800 |
Grade 5 upgrades generated | 1 938 |
Crew |
|
Crew credits earned | 190 436 193 cr |
Crew hired | 1 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 50M 12S |