CMDR DarKox profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8,859,064,348 cr |
Credits spent on ships | 1,524,877,250 cr |
Credits spent on outfitting | 3,661,479,533 cr |
Credits spent on repairs | 46,635,987 cr |
Credits spent on fuel | 1,018,378 cr |
Credits spent on munitions | 14,813,593 cr |
Insurance claims | 146 |
Total claim costs | 378,118,423 cr |
Combat |
|
Bounties claimed | 6,337 |
Profit from bounties | 263,713,299 cr |
Combat bonds | 10,140 |
Profit from combat bonds | 235,094,419 cr |
Assassinations | 141 |
Profit from assassinations | 157,357,057 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 1,714 |
Crime |
|
Fines issued | 591 |
Lifetime fines value | 1,396,251 cr |
Bounties received/earned | 2,666 |
Lifetime bounty value | 39,562,975 cr |
Highest bounty issued | 5,156,000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 99,346,224 cr |
Commodities smuggled | 2,048 |
Average profit | 1,742,916 cr |
Highest single transaction | 29,305,536 cr |
Trading |
|
Market network | 103 |
Trading profit | 12,636,087,778 cr |
Commodities traded | 48,969 |
Average profit | 12,535,801 cr |
Highest single transaction | 778,338,816 cr |
Mining |
|
Profits from mining | 12,562,980,010 cr |
Minerals refined | 12,547 |
Materials collected | 35,726 |
Exploration |
|
Systems visited | 6,881 |
Profits from exploration | 70,892,709 cr |
Level 2 detailed scans | 7,559 |
Level 3 detailed scans | 48,336 |
Highest payout | 1,773,719 cr |
Total hyperspace distance | 285,198 ly |
Total hyperspace jumps | 14,966 |
Max distance from start | 8,353.10 ly |
Max distance from Sol | 2,131.35 ly |
Max distance from Colonia | 23,186.79 ly |
Approximate time played | 27W 22H 39M |
Passengers |
|
Total bulk passengers delivered | 268 |
Total VIPs delivered | 193 |
Total delivered | 461 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 246,885 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4,802 |
Grade 1 upgrades generated | 1,421 |
Grade 2 upgrades generated | 339 |
Grade 3 upgrades generated | 588 |
Grade 4 upgrades generated | 705 |
Grade 5 upgrades generated | 1,749 |
Crew |
|
Crew credits earned | 3,054,901,727 cr |
Crew hired | 381 |
Crew fired | 375 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 27M 44S |
Time in gunner role | 2H 16M 53S |
Time in fighter con role | 3H 38M 54S |
Total credits accrued | 100,310,772 cr |