CMDR DarKox profile
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 8 859 064 348 cr |
Credits spent on ships | 1 524 877 250 cr |
Credits spent on outfitting | 3 661 479 533 cr |
Credits spent on repairs | 46 635 987 cr |
Credits spent on fuel | 1 018 378 cr |
Credits spent on munitions | 14 813 593 cr |
Insurance claims | 146 |
Total claim costs | 378 118 423 cr |
Combat |
|
Bounties claimed | 6 337 |
Profit from bounties | 263 713 299 cr |
Combat bonds | 10 140 |
Profit from combat bonds | 235 094 419 cr |
Assassinations | 141 |
Profit from assassinations | 157 357 057 cr |
Highest single reward | 1 000 000 cr |
Skimmers killed | 1 714 |
Crime |
|
Fines issued | 591 |
Lifetime fines value | 1 396 251 cr |
Bounties received/earned | 2 666 |
Lifetime bounty value | 39 562 975 cr |
Highest bounty issued | 5 156 000 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 99 346 224 cr |
Commodities smuggled | 2 048 |
Average profit | 1 742 916 cr |
Highest single transaction | 29 305 536 cr |
Trading |
|
Market network | 103 |
Trading profit | 12 636 087 778 cr |
Commodities traded | 48 969 |
Average profit | 12 535 801 cr |
Highest single transaction | 778 338 816 cr |
Mining |
|
Profits from mining | 12 562 980 010 cr |
Minerals refined | 12 547 |
Materials collected | 35 726 |
Exploration |
|
Systems visited | 6 881 |
Profits from exploration | 70 892 709 cr |
Level 2 detailed scans | 7 559 |
Level 3 detailed scans | 48 336 |
Highest payout | 1 773 719 cr |
Total hyperspace distance | 285 198 ly |
Total hyperspace jumps | 14 966 |
Max distance from start | 8 353,10 ly |
Max distance from Sol | 2 131,35 ly |
Max distance from Colonia | 23 186,79 ly |
Approximate time played | 27W 22H 39M |
Passengers |
|
Total bulk passengers delivered | 268 |
Total VIPs delivered | 193 |
Total delivered | 461 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 20 |
Total profit | 246 885 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 4 802 |
Grade 1 upgrades generated | 1 421 |
Grade 2 upgrades generated | 339 |
Grade 3 upgrades generated | 588 |
Grade 4 upgrades generated | 705 |
Grade 5 upgrades generated | 1 749 |
Crew |
|
Crew credits earned | 3 054 901 727 cr |
Crew hired | 381 |
Crew fired | 375 |
Crew lost | 5 |
Multi-Crew |
|
Total time in multi-crew | 1D 6H 27M 44S |
Time in gunner role | 2H 16M 53S |
Time in fighter con role | 3H 38M 54S |
Total credits accrued | 100 310 772 cr |