CMDR Duncanois profile
![](/img/users/1/4/5/7/0/8/145708.png?v=1622067240)
(Fer-de-Lance)
![](/img/ships/128049351/ferdelance_gradient2_teal.jpg)
Federation: Ensign
Empire: Baron
Balance |
|
---|---|
Current assets | 629,054,193 cr |
Credits spent on ships | 695,735,780 cr |
Credits spent on outfitting | 434,896,744 cr |
Credits spent on repairs | 3,217,384 cr |
Credits spent on fuel | 203,079 cr |
Credits spent on munitions | 912,343 cr |
Insurance claims | 27 |
Total claim costs | 47,479,614 cr |
Combat |
|
Bounties claimed | 301 |
Profit from bounties | 54,354,009 cr |
Combat bonds | 65 |
Profit from combat bonds | 4,764,366 cr |
Assassinations | 19 |
Profit from assassinations | 9,926,018 cr |
Highest single reward | 461,575 cr |
Skimmers killed | 7 |
Crime |
|
Fines issued | 17 |
Lifetime fines value | 1,173,804 cr |
Bounties received/earned | 52 |
Lifetime bounty value | 116,300 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 26,168 cr |
Commodities smuggled | 76 |
Average profit | 3,271 cr |
Highest single transaction | 15,888 cr |
Trading |
|
Market network | 43 |
Trading profit | 185,057,080 cr |
Commodities traded | 6,496 |
Average profit | 1,186,263 cr |
Highest single transaction | 22,698,156 cr |
Mining |
|
Profits from mining | 169,482,224 cr |
Minerals refined | 1,275 |
Materials collected | 2,791 |
Exploration |
|
Systems visited | 2,403 |
Profits from exploration | 171,097,348 cr |
Level 2 detailed scans | 5,001 |
Level 3 detailed scans | 5,001 |
Highest payout | 5,910,939 cr |
Total hyperspace distance | 98,590 ly |
Total hyperspace jumps | 3,059 |
Max distance from start | 25,878.19 ly |
Max distance from Sol | 25,909.51 ly |
Max distance from Colonia | 23,107.16 ly |
Approximate time played | 3W 7H 38M |
Passengers |
|
Total bulk passengers delivered | 151 |
Total VIPs delivered | 82 |
Total delivered | 233 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 422 |
Grade 1 upgrades generated | 159 |
Grade 2 upgrades generated | 128 |
Grade 3 upgrades generated | 95 |
Grade 4 upgrades generated | 32 |
Grade 5 upgrades generated | 8 |
Crew |
|
Crew credits earned | 30,429,117 cr |
Crew hired | 2 |
Crew fired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 34M 37S |
Time in gunner role | 11M 11S |
Total credits accrued | 104,474,665 cr |