CMDR Commander Quain Marln profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,069,234,108 cr |
Credits spent on ships | 1,212,828,792 cr |
Credits spent on outfitting | 3,814,398,390 cr |
Credits spent on repairs | 43,612,656 cr |
Credits spent on fuel | 1,323,486 cr |
Credits spent on munitions | 4,827,712 cr |
Insurance claims | 49 |
Total claim costs | 343,442,867 cr |
Combat |
|
Bounties claimed | 4,927 |
Profit from bounties | 1,285,499,497 cr |
Combat bonds | 3,419 |
Profit from combat bonds | 1,694,348,391 cr |
Assassinations | 333 |
Profit from assassinations | 621,299,690 cr |
Highest single reward | 1,179,709 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 171 |
Lifetime fines value | 2,469,230 cr |
Bounties received/earned | 318 |
Lifetime bounty value | 225,600 cr |
Highest bounty issued | 11,000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 37,928 cr |
Commodities smuggled | 10 |
Average profit | 4,214 cr |
Highest single transaction | 16,601 cr |
Trading |
|
Market network | 165 |
Trading profit | 9,834,866,799 cr |
Commodities traded | 208,911 |
Average profit | 12,141,811 cr |
Highest single transaction | 516,367,104 cr |
Mining |
|
Profits from mining | 7,447,563,630 cr |
Minerals refined | 7,468 |
Materials collected | 23,370 |
Exploration |
|
Systems visited | 12,506 |
Profits from exploration | 2,254,272,301 cr |
Level 2 detailed scans | 54,325 |
Level 3 detailed scans | 54,321 |
Highest payout | 43,309,027 cr |
Total hyperspace distance | 1,111,129 ly |
Total hyperspace jumps | 19,269 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,080.80 ly |
Approximate time played | 19W 4D 22H 45M |
Passengers |
|
Total bulk passengers delivered | 4,573 |
Total VIPs delivered | 4,000 |
Total delivered | 8,573 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 338 |
Total profit | 15,506,250 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4,422 |
Grade 1 upgrades generated | 510 |
Grade 2 upgrades generated | 598 |
Grade 3 upgrades generated | 812 |
Grade 4 upgrades generated | 924 |
Grade 5 upgrades generated | 1,578 |
Crew |
|
Crew credits earned | 2,411,717,676 cr |
Crew hired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 21M 49S |