CMDR Commander Quain Marln profile
(Anaconda)
Federation: Vice Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11 069 234 108 cr |
Credits spent on ships | 1 212 828 792 cr |
Credits spent on outfitting | 3 814 398 390 cr |
Credits spent on repairs | 43 612 656 cr |
Credits spent on fuel | 1 323 486 cr |
Credits spent on munitions | 4 827 712 cr |
Insurance claims | 49 |
Total claim costs | 343 442 867 cr |
Combat |
|
Bounties claimed | 4 927 |
Profit from bounties | 1 285 499 497 cr |
Combat bonds | 3 419 |
Profit from combat bonds | 1 694 348 391 cr |
Assassinations | 333 |
Profit from assassinations | 621 299 690 cr |
Highest single reward | 1 179 709 cr |
Skimmers killed | 19 |
Crime |
|
Fines issued | 171 |
Lifetime fines value | 2 469 230 cr |
Bounties received/earned | 318 |
Lifetime bounty value | 225 600 cr |
Highest bounty issued | 11 000 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 37 928 cr |
Commodities smuggled | 10 |
Average profit | 4 214 cr |
Highest single transaction | 16 601 cr |
Trading |
|
Market network | 165 |
Trading profit | 9 834 866 799 cr |
Commodities traded | 208 911 |
Average profit | 12 141 811 cr |
Highest single transaction | 516 367 104 cr |
Mining |
|
Profits from mining | 7 447 563 630 cr |
Minerals refined | 7 468 |
Materials collected | 23 370 |
Exploration |
|
Systems visited | 12 506 |
Profits from exploration | 2 254 272 301 cr |
Level 2 detailed scans | 54 325 |
Level 3 detailed scans | 54 321 |
Highest payout | 43 309 027 cr |
Total hyperspace distance | 1 111 129 ly |
Total hyperspace jumps | 19 269 |
Max distance from start | 65 616,70 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 50 080,80 ly |
Approximate time played | 19W 4D 22H 45M |
Passengers |
|
Total bulk passengers delivered | 4 573 |
Total VIPs delivered | 4 000 |
Total delivered | 8 573 |
Total ejected | 33 |
Search and Rescue |
|
Total items rescued | 338 |
Total profit | 15 506 250 cr |
Total rescue transactions | 66 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 4 422 |
Grade 1 upgrades generated | 510 |
Grade 2 upgrades generated | 598 |
Grade 3 upgrades generated | 812 |
Grade 4 upgrades generated | 924 |
Grade 5 upgrades generated | 1 578 |
Crew |
|
Crew credits earned | 2 411 717 676 cr |
Crew hired | 1 |
Crew lost | 6 |
Multi-Crew |
|
Total time in multi-crew | 21M 49S |