CMDR Augustus De Varken profile
(Krait Phantom)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 10,150,487,591 cr |
Credits spent on ships | 291,732,652 cr |
Credits spent on outfitting | 554,263,016 cr |
Credits spent on repairs | 1,095,014 cr |
Credits spent on fuel | 155,475 cr |
Credits spent on munitions | 12,209 cr |
Insurance claims | 11 |
Total claim costs | 6,822,493 cr |
Combat |
|
Bounties claimed | 85 |
Profit from bounties | 2,610,183 cr |
Combat bonds | 4 |
Profit from combat bonds | 369,450 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 196,539 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 2,500 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1,200 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 28 |
Trading profit | 3,825,729,319 cr |
Commodities traded | 75,223 |
Average profit | 23,615,613 cr |
Highest single transaction | 80,273,952 cr |
Mining |
|
Profits from mining | 302,601,386 cr |
Minerals refined | 1,086 |
Materials collected | 10,602 |
Exploration |
|
Systems visited | 4,304 |
Profits from exploration | 652,617,242 cr |
Level 2 detailed scans | 24,739 |
Level 3 detailed scans | 30,989 |
Highest payout | 15,679,842 cr |
Total hyperspace distance | 199,409 ly |
Total hyperspace jumps | 5,198 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 2W 2D 15H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7,307 |
Total delivered | 7,307 |
Total ejected | 16 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 357 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 132 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 17 |
Multi-Crew |
|
Total time in multi-crew | 33M 24S |
Time in gunner role | 52S |
Time in fighter con role | 18M 5S |