CMDR Augustus De Varken profile
(Krait Phantom)
Federation: None
Empire: Duke
Balance |
|
---|---|
Current assets | 10 150 487 591 cr |
Credits spent on ships | 291 732 652 cr |
Credits spent on outfitting | 554 263 016 cr |
Credits spent on repairs | 1 095 014 cr |
Credits spent on fuel | 155 475 cr |
Credits spent on munitions | 12 209 cr |
Insurance claims | 11 |
Total claim costs | 6 822 493 cr |
Combat |
|
Bounties claimed | 85 |
Profit from bounties | 2 610 183 cr |
Combat bonds | 4 |
Profit from combat bonds | 369 450 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 196 539 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 12 |
Lifetime fines value | 2 500 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1 200 cr |
Highest bounty issued | 500 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 28 |
Trading profit | 3 825 729 319 cr |
Commodities traded | 75 223 |
Average profit | 23 615 613 cr |
Highest single transaction | 80 273 952 cr |
Mining |
|
Profits from mining | 302 601 386 cr |
Minerals refined | 1 086 |
Materials collected | 10 602 |
Exploration |
|
Systems visited | 4 304 |
Profits from exploration | 652 617 242 cr |
Level 2 detailed scans | 24 739 |
Level 3 detailed scans | 30 989 |
Highest payout | 15 679 842 cr |
Total hyperspace distance | 199 409 ly |
Total hyperspace jumps | 5 198 |
Max distance from start | 65 648,16 ly |
Max distance from Sol | 65 647,34 ly |
Max distance from Colonia | 46 528,88 ly |
Approximate time played | 2W 2D 15H 12M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 7 307 |
Total delivered | 7 307 |
Total ejected | 16 |
Crafting |
|
Number of engineers used | 6 |
Number of upgrades generated | 357 |
Grade 1 upgrades generated | 79 |
Grade 2 upgrades generated | 86 |
Grade 3 upgrades generated | 132 |
Grade 4 upgrades generated | 43 |
Grade 5 upgrades generated | 17 |
Multi-Crew |
|
Total time in multi-crew | 33M 24S |
Time in gunner role | 52S |
Time in fighter con role | 18M 5S |