CMDR Kerada profile
(Imperial Cutter)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 35,651,697,992 cr |
Credits spent on ships | 2,260,732,915 cr |
Credits spent on outfitting | 4,881,575,140 cr |
Credits spent on repairs | 15,460,133 cr |
Credits spent on fuel | 1,125,961 cr |
Credits spent on munitions | 434,292 cr |
Insurance claims | 31 |
Total claim costs | 114,688,277 cr |
Combat |
|
Bounties claimed | 7,528 |
Profit from bounties | 801,406,908 cr |
Combat bonds | 237 |
Profit from combat bonds | 16,613,714 cr |
Assassinations | 8 |
Profit from assassinations | 3,431,111 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 1,606,413 cr |
Bounties received/earned | 28 |
Lifetime bounty value | 22,500 cr |
Highest bounty issued | 5,000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 2,077,190 cr |
Commodities smuggled | 1,530 |
Average profit | 41,544 cr |
Highest single transaction | 926,736 cr |
Trading |
|
Market network | 422 |
Trading profit | 13,837,867,739 cr |
Commodities traded | 783,706 |
Average profit | 7,407,852 cr |
Highest single transaction | 793,440,000 cr |
Mining |
|
Profits from mining | 63,625,158 cr |
Minerals refined | 2,051 |
Materials collected | 48,588 |
Exploration |
|
Systems visited | 36,632 |
Profits from exploration | 5,933,470,489 cr |
Level 2 detailed scans | 300,625 |
Level 3 detailed scans | 300,617 |
Highest payout | 13,698,034 cr |
Total hyperspace distance | 1,487,984 ly |
Total hyperspace jumps | 40,970 |
Max distance from start | 65,616.70 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 38W 1D 3H 2M |
Passengers |
|
Total bulk passengers delivered | 4,442 |
Total VIPs delivered | 5,738 |
Total delivered | 10,180 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 270 |
Total profit | 7,524,207 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 5,125 |
Grade 1 upgrades generated | 524 |
Grade 2 upgrades generated | 683 |
Grade 3 upgrades generated | 971 |
Grade 4 upgrades generated | 1,174 |
Grade 5 upgrades generated | 1,773 |
Crew |
|
Crew credits earned | 6,056,429,898 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 1 |