CMDR ohgren profile
(Federal Gunship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,927,799,511 cr |
Credits spent on ships | 756,473,213 cr |
Credits spent on outfitting | 2,187,921,144 cr |
Credits spent on repairs | 33,699,406 cr |
Credits spent on fuel | 696,895 cr |
Credits spent on munitions | 7,021,936 cr |
Insurance claims | 45 |
Total claim costs | 204,687,916 cr |
Combat |
|
Bounties claimed | 11,456 |
Profit from bounties | 1,515,933,464 cr |
Combat bonds | 8,962 |
Profit from combat bonds | 522,683,419 cr |
Assassinations | 359 |
Profit from assassinations | 844,582,471 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 463 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 12,703,780 cr |
Bounties received/earned | 901 |
Lifetime bounty value | 3,008,750 cr |
Highest bounty issued | 770,800 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2,894,903 cr |
Commodities smuggled | 1,026 |
Average profit | 60,310 cr |
Highest single transaction | 273,633 cr |
Trading |
|
Market network | 566 |
Trading profit | 1,069,195,725 cr |
Commodities traded | 169,281 |
Average profit | 577,008 cr |
Highest single transaction | 46,582,400 cr |
Mining |
|
Profits from mining | 261,753,678 cr |
Minerals refined | 2,710 |
Materials collected | 25,739 |
Exploration |
|
Systems visited | 9,632 |
Profits from exploration | 3,405,248,306 cr |
Level 2 detailed scans | 47,056 |
Level 3 detailed scans | 121,047 |
Highest payout | 17,505,743 cr |
Total hyperspace distance | 486,947 ly |
Total hyperspace jumps | 15,540 |
Max distance from start | 65,233.45 ly |
Max distance from Sol | 65,290.30 ly |
Max distance from Colonia | 46,262.09 ly |
Approximate time played | 25W 4D 17H 38M |
Passengers |
|
Total bulk passengers delivered | 1,915 |
Total VIPs delivered | 24 |
Total delivered | 1,939 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 114 |
Total profit | 2,866,709 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1,941 |
Grade 1 upgrades generated | 230 |
Grade 2 upgrades generated | 273 |
Grade 3 upgrades generated | 405 |
Grade 4 upgrades generated | 398 |
Grade 5 upgrades generated | 635 |
Crew |
|
Crew credits earned | 788,855,216 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 6M 7S |
Time in gunner role | 1H 23M 34S |
Total credits accrued | 216,797 cr |