Perfil de ohgren
(Federal Gunship)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11.927.799.511 cr |
Credits spent on ships | 756.473.213 cr |
Credits spent on outfitting | 2.187.921.144 cr |
Credits spent on repairs | 33.699.406 cr |
Credits spent on fuel | 696.895 cr |
Credits spent on munitions | 7.021.936 cr |
Insurance claims | 45 |
Total claim costs | 204.687.916 cr |
Combat |
|
Bounties claimed | 11.456 |
Profit from bounties | 1.515.933.464 cr |
Combat bonds | 8.962 |
Profit from combat bonds | 522.683.419 cr |
Assassinations | 359 |
Profit from assassinations | 844.582.471 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 463 |
Crime |
|
Fines issued | 205 |
Lifetime fines value | 12.703.780 cr |
Bounties received/earned | 901 |
Lifetime bounty value | 3.008.750 cr |
Highest bounty issued | 770.800 cr |
Smuggling |
|
Black market network | 22 |
Black market profit | 2.894.903 cr |
Commodities smuggled | 1.026 |
Average profit | 60.310 cr |
Highest single transaction | 273.633 cr |
Trading |
|
Market network | 566 |
Trading profit | 1.069.195.725 cr |
Commodities traded | 169.281 |
Average profit | 577.008 cr |
Highest single transaction | 46.582.400 cr |
Mining |
|
Profits from mining | 261.753.678 cr |
Minerals refined | 2.710 |
Materials collected | 25.739 |
Exploration |
|
Systems visited | 9.632 |
Profits from exploration | 3.405.248.306 cr |
Level 2 detailed scans | 47.056 |
Level 3 detailed scans | 121.047 |
Highest payout | 17.505.743 cr |
Total hyperspace distance | 486.947 a.l. |
Total hyperspace jumps | 15.540 |
Max distance from start | 65.233,45 a.l. |
Max distance from Sol | 65.290,30 a.l. |
Max distance from Colonia | 46.262,09 a.l. |
Approximate time played | 25W 4D 17H 38M |
Passengers |
|
Total bulk passengers delivered | 1.915 |
Total VIPs delivered | 24 |
Total delivered | 1.939 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 114 |
Total profit | 2.866.709 cr |
Total rescue transactions | 50 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.941 |
Grade 1 upgrades generated | 230 |
Grade 2 upgrades generated | 273 |
Grade 3 upgrades generated | 405 |
Grade 4 upgrades generated | 398 |
Grade 5 upgrades generated | 635 |
Crew |
|
Crew credits earned | 788.855.216 cr |
Crew hired | 9 |
Crew fired | 8 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 6M 7S |
Time in gunner role | 1H 23M 34S |
Total credits accrued | 216.797 cr |