CMDR Yehudit profile
Profile

Commander name:
Current ship:
Zilong [LNG-01]
(Viper Mk IV)
(Viper Mk IV)
Member since:
20 Sep 2022
Distances submitted:
0
Systems visited:
3,266
Systems discovered first:
991
Balance:
1,487,303,175 Cr

Ranks
Defenceless
Cataloguer
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,797,102,187 cr |
Credits spent on ships | 945,991,423 cr |
Credits spent on outfitting | 685,720,998 cr |
Credits spent on repairs | 3,730,494 cr |
Credits spent on fuel | 90,357 cr |
Credits spent on munitions | 370,786 cr |
Insurance claims | 3 |
Total claim costs | 8,311,141 cr |
Combat |
|
Bounties claimed | 139 |
Profit from bounties | 20,038,817 cr |
Combat bonds | 12 |
Profit from combat bonds | 769,691 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 696,042 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 4,014,809 cr |
Bounties received/earned | 2 |
Lifetime bounty value | 900 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 10 |
Trading profit | 294,989,404 cr |
Commodities traded | 11,733 |
Average profit | 8,194,150 cr |
Highest single transaction | 132,827,136 cr |
Mining |
|
Profits from mining | 135,421,416 cr |
Minerals refined | 528 |
Materials collected | 3,999 |
Exploration |
|
Systems visited | 2,796 |
Profits from exploration | 536,940,406 cr |
Level 2 detailed scans | 21,675 |
Level 3 detailed scans | 21,675 |
Highest payout | 10,877,715 cr |
Total hyperspace distance | 89,253 ly |
Total hyperspace jumps | 3,296 |
Max distance from start | 21,869.71 ly |
Max distance from Sol | 22,000.47 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 9W 11H 58M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 1,433 |
Total delivered | 1,433 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 47 |
Grade 1 upgrades generated | 6 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 9 |
Grade 4 upgrades generated | 15 |
Grade 5 upgrades generated | 8 |