CMDR Yehudit profile
Profile
Distances submitted:
0
Systems visited:
3 772
Systems discovered first:
1 417
Balance:
1 891 852 718 Cr
Ranks
Defenceless
Cataloguer
Federation: Rear Admiral
Empire: Duke
Credits
Flight log heatmap
Statistics
Balance |
|
|---|---|
| Current assets | 2 207 958 952 cr |
| Credits spent on ships | 1 309 011 747 cr |
| Credits spent on outfitting | 760 363 204 cr |
| Credits spent on repairs | 3 757 808 cr |
| Credits spent on fuel | 90 914 cr |
| Credits spent on munitions | 375 030 cr |
| Insurance claims | 3 |
| Total claim costs | 8 311 141 cr |
Combat |
|
| Bounties claimed | 139 |
| Profit from bounties | 20 038 817 cr |
| Combat bonds | 12 |
| Profit from combat bonds | 769 691 cr |
| Assassinations | 0 |
| Profit from assassinations | 0 cr |
| Highest single reward | 696 042 cr |
| Skimmers killed | 0 |
Crime |
|
| Fines issued | 22 |
| Lifetime fines value | 4 014 809 cr |
| Bounties received/earned | 2 |
| Lifetime bounty value | 900 cr |
| Highest bounty issued | 600 cr |
Smuggling |
|
| Black market network | 0 |
| Black market profit | 0 cr |
| Commodities smuggled | 0 |
| Average profit | 0 cr |
| Highest single transaction | 0 cr |
Trading |
|
| Market network | 10 |
| Trading profit | 294 989 404 cr |
| Commodities traded | 11 733 |
| Average profit | 8 194 150 cr |
| Highest single transaction | 132 827 136 cr |
Mining |
|
| Profits from mining | 135 421 416 cr |
| Minerals refined | 528 |
| Materials collected | 4 029 |
Exploration |
|
| Systems visited | 3 884 |
| Profits from exploration | 1 080 317 519 cr |
| Level 2 detailed scans | 36 679 |
| Level 3 detailed scans | 36 679 |
| Highest payout | 14 635 298 cr |
| Total hyperspace distance | 134 219 ly |
| Total hyperspace jumps | 4 389 |
| Max distance from start | 21 976,91 ly |
| Max distance from Sol | 22 112,65 ly |
| Max distance from Colonia | 23 692,95 ly |
| Approximate time played | 9W 3D 1H 35M |
Passengers |
|
| Total bulk passengers delivered | 0 |
| Total VIPs delivered | 1 433 |
| Total delivered | 1 433 |
| Total ejected | 0 |
Crafting |
|
| Number of engineers used | 1 |
| Number of upgrades generated | 47 |
| Grade 1 upgrades generated | 6 |
| Grade 2 upgrades generated | 9 |
| Grade 3 upgrades generated | 9 |
| Grade 4 upgrades generated | 15 |
| Grade 5 upgrades generated | 8 |