CMDR Soifua profile
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 15,697,527,862 cr |
Credits spent on ships | 2,385,136,874 cr |
Credits spent on outfitting | 3,821,445,297 cr |
Credits spent on repairs | 36,914,682 cr |
Credits spent on fuel | 1,143,963 cr |
Credits spent on munitions | 1,700,503 cr |
Insurance claims | 42 |
Total claim costs | 151,325,429 cr |
Combat |
|
Bounties claimed | 11,795 |
Profit from bounties | 550,054,122 cr |
Combat bonds | 2,126 |
Profit from combat bonds | 62,368,522 cr |
Assassinations | 481 |
Profit from assassinations | 639,981,503 cr |
Highest single reward | 684,515 cr |
Skimmers killed | 152 |
Crime |
|
Fines issued | 925 |
Lifetime fines value | 15,074,246 cr |
Bounties received/earned | 166 |
Lifetime bounty value | 131,570 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 21 |
Black market profit | 122,637,099 cr |
Commodities smuggled | 12,995 |
Average profit | 2,919,931 cr |
Highest single transaction | 15,772,440 cr |
Trading |
|
Market network | 442 |
Trading profit | 3,069,515,655 cr |
Commodities traded | 638,778 |
Average profit | 1,068,401 cr |
Highest single transaction | 555,444,928 cr |
Mining |
|
Profits from mining | 1,451,498,272 cr |
Minerals refined | 4,810 |
Materials collected | 58,117 |
Exploration |
|
Systems visited | 11,275 |
Profits from exploration | 1,489,816,922 cr |
Level 2 detailed scans | 57,647 |
Level 3 detailed scans | 90,475 |
Highest payout | 20,833,534 cr |
Total hyperspace distance | 535,965 ly |
Total hyperspace jumps | 17,523 |
Max distance from start | 25,843.92 ly |
Max distance from Sol | 25,899.99 ly |
Max distance from Colonia | 30,699.53 ly |
Approximate time played | 23W 2D 15H 24M |
Passengers |
|
Total bulk passengers delivered | 9,115 |
Total VIPs delivered | 3,907 |
Total delivered | 13,022 |
Total ejected | 272 |
Search and Rescue |
|
Total items rescued | 1,139 |
Total profit | 40,051,180 cr |
Total rescue transactions | 36 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3,245 |
Grade 1 upgrades generated | 1,098 |
Grade 2 upgrades generated | 354 |
Grade 3 upgrades generated | 575 |
Grade 4 upgrades generated | 543 |
Grade 5 upgrades generated | 675 |
Crew |
|
Crew credits earned | 597,495,848 cr |
Crew hired | 5 |
Crew fired | 5 |
Multi-Crew |
|
Total time in multi-crew | 3H 52M 19S |
Time in gunner role | 48M 53S |
Time in fighter con role | 25M 24S |