CMDR Zindelo profile
(Imperial Courier)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 114,107,893,314 cr |
Credits spent on ships | 1,174,713,996 cr |
Credits spent on outfitting | 5,150,498,112 cr |
Credits spent on repairs | 11,146,145 cr |
Credits spent on fuel | 1,508,281 cr |
Credits spent on munitions | 2,205,903 cr |
Insurance claims | 30 |
Total claim costs | 378,816,967 cr |
Combat |
|
Bounties claimed | 83,349 |
Profit from bounties | 6,629,360,158 cr |
Combat bonds | 169 |
Profit from combat bonds | 35,254,520 cr |
Assassinations | 95 |
Profit from assassinations | 111,592,446 cr |
Highest single reward | 1,593,103 cr |
Skimmers killed | 10 |
Crime |
|
Fines issued | 82 |
Lifetime fines value | 88,403 cr |
Bounties received/earned | 196 |
Lifetime bounty value | 652,400 cr |
Highest bounty issued | 374,300 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 92,795 cr |
Commodities smuggled | 62 |
Average profit | 13,256 cr |
Highest single transaction | 36,869 cr |
Trading |
|
Market network | 78 |
Trading profit | 1,263,285,016 cr |
Commodities traded | 332,472 |
Average profit | 1,179,538 cr |
Highest single transaction | 20,993,700 cr |
Mining |
|
Profits from mining | 6,816,817,992 cr |
Minerals refined | 9 |
Materials collected | 16,264 |
Exploration |
|
Systems visited | 4,341 |
Profits from exploration | 503,160,300 cr |
Level 2 detailed scans | 10,735 |
Level 3 detailed scans | 10,733 |
Highest payout | 7,972,477 cr |
Total hyperspace distance | 272,955 ly |
Total hyperspace jumps | 10,309 |
Max distance from start | 21,947.08 ly |
Max distance from Sol | 22,005.19 ly |
Max distance from Colonia | 23,692.95 ly |
Approximate time played | 30W 2H 31M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 46 |
Total delivered | 46 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1,060 |
Total rescue transactions | 81 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 3,608 |
Grade 1 upgrades generated | 429 |
Grade 2 upgrades generated | 502 |
Grade 3 upgrades generated | 679 |
Grade 4 upgrades generated | 733 |
Grade 5 upgrades generated | 1,265 |
Crew |
|
Crew credits earned | 14,430,510,023 cr |
Crew hired | 13 |
Crew fired | 12 |
Crew lost | 13 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 18M 55S |
Time in gunner role | 33M 30S |
Time in fighter con role | 10M 19S |
Total credits accrued | 2,104,503 cr |