CMDR Woolie profile
(Krait Phantom)
Federation: Midshipman
Empire: Lord
Balance |
|
---|---|
Current assets | 4,000,983,695 cr |
Credits spent on ships | 1,009,045,785 cr |
Credits spent on outfitting | 1,440,324,009 cr |
Credits spent on repairs | 5,535,042 cr |
Credits spent on fuel | 325,789 cr |
Credits spent on munitions | 710,406 cr |
Insurance claims | 20 |
Total claim costs | 25,871,389 cr |
Combat |
|
Bounties claimed | 1,745 |
Profit from bounties | 36,904,023 cr |
Combat bonds | 660 |
Profit from combat bonds | 9,652,345 cr |
Assassinations | 17 |
Profit from assassinations | 2,622,593 cr |
Highest single reward | 903,489 cr |
Skimmers killed | 37 |
Crime |
|
Fines issued | 128 |
Lifetime fines value | 156,448 cr |
Bounties received/earned | 122 |
Lifetime bounty value | 333,285 cr |
Highest bounty issued | 188,100 cr |
Smuggling |
|
Black market network | 30 |
Black market profit | 3,485,789 cr |
Commodities smuggled | 2,353 |
Average profit | 48,414 cr |
Highest single transaction | 591,840 cr |
Trading |
|
Market network | 68 |
Trading profit | 57,829,880 cr |
Commodities traded | 20,571 |
Average profit | 422,116 cr |
Highest single transaction | 15,973,188 cr |
Mining |
|
Profits from mining | 2,747 cr |
Minerals refined | 3 |
Materials collected | 2,598 |
Exploration |
|
Systems visited | 5,387 |
Profits from exploration | 550,779,032 cr |
Level 2 detailed scans | 25,513 |
Level 3 detailed scans | 27,870 |
Highest payout | 8,152,720 cr |
Total hyperspace distance | 230,079 ly |
Total hyperspace jumps | 6,029 |
Max distance from start | 36,809.92 ly |
Max distance from Sol | 36,871.94 ly |
Max distance from Colonia | 22,461.93 ly |
Approximate time played | 4W 3D 8H 5M |
Passengers |
|
Total bulk passengers delivered | 67 |
Total VIPs delivered | 11 |
Total delivered | 78 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 244,582 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 43 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 9 |
Grade 3 upgrades generated | 2 |
Crew |
|
Crew credits earned | 1,512,516,650 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |