CMDR Sefran profile
(Python)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 8,279,412,624 cr |
Credits spent on ships | 755,936,332 cr |
Credits spent on outfitting | 2,169,629,712 cr |
Credits spent on repairs | 13,155,442 cr |
Credits spent on fuel | 1,686,917 cr |
Credits spent on munitions | 1,576,611 cr |
Insurance claims | 32 |
Total claim costs | 98,991,613 cr |
Combat |
|
Bounties claimed | 753 |
Profit from bounties | 93,514,369 cr |
Combat bonds | 363 |
Profit from combat bonds | 128,777,831 cr |
Assassinations | 25 |
Profit from assassinations | 4,761,658 cr |
Highest single reward | 408,304 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 130,529 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 7,800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 96,540 cr |
Commodities smuggled | 47 |
Average profit | 9,654 cr |
Highest single transaction | 73,120 cr |
Trading |
|
Market network | 242 |
Trading profit | 10,715,069,719 cr |
Commodities traded | 791,322 |
Average profit | 6,236,944 cr |
Highest single transaction | 1,155,603,471 cr |
Mining |
|
Profits from mining | 7,855,196,507 cr |
Minerals refined | 7,880 |
Materials collected | 29,337 |
Exploration |
|
Systems visited | 5,247 |
Profits from exploration | 464,141,253 cr |
Level 2 detailed scans | 6,740 |
Level 3 detailed scans | 39,451 |
Highest payout | 7,619,904 cr |
Total hyperspace distance | 367,603 ly |
Total hyperspace jumps | 14,317 |
Max distance from start | 5,509.98 ly |
Max distance from Sol | 5,505.17 ly |
Max distance from Colonia | 23,776.32 ly |
Approximate time played | 8W 20H 4M |
Passengers |
|
Total bulk passengers delivered | 11,409 |
Total VIPs delivered | 3 |
Total delivered | 11,412 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 181,672 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2,357 |
Grade 1 upgrades generated | 319 |
Grade 2 upgrades generated | 387 |
Grade 3 upgrades generated | 501 |
Grade 4 upgrades generated | 575 |
Grade 5 upgrades generated | 575 |
Crew |
|
Crew credits earned | 112,956,316 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 44M 39S |
Time in gunner role | 1H 54M 16S |
Time in fighter con role | 56M 59S |
Total credits accrued | 649,940 cr |