CMDR Sefran profile
(Python)
Federation: Post Commander
Empire: Duke
Balance |
|
---|---|
Current assets | 8 279 412 624 cr |
Credits spent on ships | 755 936 332 cr |
Credits spent on outfitting | 2 169 629 712 cr |
Credits spent on repairs | 13 155 442 cr |
Credits spent on fuel | 1 686 917 cr |
Credits spent on munitions | 1 576 611 cr |
Insurance claims | 32 |
Total claim costs | 98 991 613 cr |
Combat |
|
Bounties claimed | 753 |
Profit from bounties | 93 514 369 cr |
Combat bonds | 363 |
Profit from combat bonds | 128 777 831 cr |
Assassinations | 25 |
Profit from assassinations | 4 761 658 cr |
Highest single reward | 408 304 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 123 |
Lifetime fines value | 130 529 cr |
Bounties received/earned | 23 |
Lifetime bounty value | 7 800 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 96 540 cr |
Commodities smuggled | 47 |
Average profit | 9 654 cr |
Highest single transaction | 73 120 cr |
Trading |
|
Market network | 242 |
Trading profit | 10 715 069 719 cr |
Commodities traded | 791 322 |
Average profit | 6 236 944 cr |
Highest single transaction | 1 155 603 471 cr |
Mining |
|
Profits from mining | 7 855 196 507 cr |
Minerals refined | 7 880 |
Materials collected | 29 337 |
Exploration |
|
Systems visited | 5 247 |
Profits from exploration | 464 141 253 cr |
Level 2 detailed scans | 6 740 |
Level 3 detailed scans | 39 451 |
Highest payout | 7 619 904 cr |
Total hyperspace distance | 367 603 ly |
Total hyperspace jumps | 14 317 |
Max distance from start | 5 509,98 ly |
Max distance from Sol | 5 505,17 ly |
Max distance from Colonia | 23 776,32 ly |
Approximate time played | 8W 20H 4M |
Passengers |
|
Total bulk passengers delivered | 11 409 |
Total VIPs delivered | 3 |
Total delivered | 11 412 |
Total ejected | 98 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 181 672 cr |
Total rescue transactions | 6 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 2 357 |
Grade 1 upgrades generated | 319 |
Grade 2 upgrades generated | 387 |
Grade 3 upgrades generated | 501 |
Grade 4 upgrades generated | 575 |
Grade 5 upgrades generated | 575 |
Crew |
|
Crew credits earned | 112 956 316 cr |
Crew hired | 12 |
Crew fired | 12 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 7H 44M 39S |
Time in gunner role | 1H 54M 16S |
Time in fighter con role | 56M 59S |
Total credits accrued | 649 940 cr |