CMDR ALEX MCMUND profile
Profile

Commander name:
Current ship:
Infinity's Edge [McMF-6]
(Mandalay)
(Mandalay)
Member since:
4 Mar 2025
Distances submitted:
0
Systems visited:
2,962
Systems discovered first:
2,159
Balance:
722,031,212 Cr

Ranks
Rookie
Cataloguer
Federation: None
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 1,081,365,879 cr |
Credits spent on ships | 172,249,865 cr |
Credits spent on outfitting | 194,684,295 cr |
Credits spent on repairs | 320,997 cr |
Credits spent on fuel | 28,339 cr |
Credits spent on munitions | 11,175 cr |
Insurance claims | 13 |
Total claim costs | 7,040,304 cr |
Combat |
|
Bounties claimed | 63 |
Profit from bounties | 1,885,473 cr |
Combat bonds | 9 |
Profit from combat bonds | 720,295 cr |
Assassinations | 10 |
Profit from assassinations | 2,728,213 cr |
Highest single reward | 562,952 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 34 |
Lifetime fines value | 336,161 cr |
Bounties received/earned | 72 |
Lifetime bounty value | 87,500 cr |
Highest bounty issued | 2,000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 26,900 cr |
Commodities smuggled | 2 |
Average profit | 13,450 cr |
Highest single transaction | 15,559 cr |
Trading |
|
Market network | 8 |
Trading profit | 639,738 cr |
Commodities traded | 424 |
Average profit | 39,984 cr |
Highest single transaction | 328,174 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1,101 |
Exploration |
|
Systems visited | 3,145 |
Profits from exploration | 96,529,922 cr |
Level 2 detailed scans | 7,432 |
Level 3 detailed scans | 7,432 |
Highest payout | 4,644,865 cr |
Total hyperspace distance | 86,031 ly |
Total hyperspace jumps | 3,233 |
Max distance from start | 32,579.85 ly |
Max distance from Sol | 32,697.31 ly |
Max distance from Colonia | 23,733.27 ly |
Approximate time played | 2W 12H 10M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 135,836 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 24 |
Grade 1 upgrades generated | 24 |
Multi-Crew |
|
Total time in multi-crew | 8M 7S |