CMDR ALEX MCMUND profile
Profile

Commander name:
Current ship:
Infinity's Edge [McMF-6]
(Mandalay)
(Mandalay)
Member since:
4.3.2025
Distances submitted:
0
Systems visited:
3 862
Systems discovered first:
2 963
Balance:
17 306 349 177 Cr

Ranks
Rookie
Elite I
Federation: None
Empire: None
Credits
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 17 665 683 844 cr |
Credits spent on ships | 172 249 865 cr |
Credits spent on outfitting | 194 684 295 cr |
Credits spent on repairs | 568 522 cr |
Credits spent on fuel | 28 737 cr |
Credits spent on munitions | 12 996 cr |
Insurance claims | 13 |
Total claim costs | 7 040 304 cr |
Combat |
|
Bounties claimed | 73 |
Profit from bounties | 1 891 960 cr |
Combat bonds | 9 |
Profit from combat bonds | 720 295 cr |
Assassinations | 10 |
Profit from assassinations | 2 728 213 cr |
Highest single reward | 562 952 cr |
Skimmers killed | 12 |
Crime |
|
Fines issued | 40 |
Lifetime fines value | 338 311 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 89 000 cr |
Highest bounty issued | 2 000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 26 900 cr |
Commodities smuggled | 2 |
Average profit | 13 450 cr |
Highest single transaction | 15 559 cr |
Trading |
|
Market network | 8 |
Trading profit | 639 738 cr |
Commodities traded | 424 |
Average profit | 39 984 cr |
Highest single transaction | 328 174 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1 170 |
Exploration |
|
Systems visited | 4 057 |
Profits from exploration | 3 628 584 310 cr |
Level 2 detailed scans | 52 368 |
Level 3 detailed scans | 52 368 |
Highest payout | 23 882 471 cr |
Total hyperspace distance | 115 784 ly |
Total hyperspace jumps | 4 151 |
Max distance from start | 32 579,85 ly |
Max distance from Sol | 32 697,31 ly |
Max distance from Colonia | 23 733,27 ly |
Approximate time played | 2W 3D 13H 5M |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 135 836 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 24 |
Grade 1 upgrades generated | 24 |
Multi-Crew |
|
Total time in multi-crew | 8M 7S |