CMDR Fluffy Tummy profile
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 11,511,076,829 cr |
Credits spent on ships | 1,947,643,813 cr |
Credits spent on outfitting | 7,006,384,574 cr |
Credits spent on repairs | 51,461,611 cr |
Credits spent on fuel | 1,237,398 cr |
Credits spent on munitions | 2,849,468 cr |
Insurance claims | 51 |
Total claim costs | 234,422,260 cr |
Combat |
|
Bounties claimed | 1,918 |
Profit from bounties | 111,320,876 cr |
Combat bonds | 5,506 |
Profit from combat bonds | 65,069,878 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 773,075 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 204 |
Lifetime fines value | 1,318,214 cr |
Bounties received/earned | 124 |
Lifetime bounty value | 395,550 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 364,631 cr |
Commodities smuggled | 268 |
Average profit | 30,386 cr |
Highest single transaction | 170,479 cr |
Trading |
|
Market network | 168 |
Trading profit | 7,953,541,663 cr |
Commodities traded | 99,549 |
Average profit | 7,013,705 cr |
Highest single transaction | 328,645,000 cr |
Mining |
|
Profits from mining | 10,635,959,601 cr |
Minerals refined | 13,139 |
Materials collected | 23,980 |
Exploration |
|
Systems visited | 18,503 |
Profits from exploration | 1,887,833,557 cr |
Level 2 detailed scans | 27,675 |
Level 3 detailed scans | 61,780 |
Highest payout | 22,871,050 cr |
Total hyperspace distance | 1,095,968 ly |
Total hyperspace jumps | 23,917 |
Max distance from start | 65,648.16 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 46,528.88 ly |
Approximate time played | 19W 3D 21H 44M |
Passengers |
|
Total bulk passengers delivered | 2,411 |
Total VIPs delivered | 1,508 |
Total delivered | 3,919 |
Total ejected | 130 |
Search and Rescue |
|
Total items rescued | 27 |
Total profit | 538,767 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1,481 |
Grade 1 upgrades generated | 326 |
Grade 2 upgrades generated | 208 |
Grade 3 upgrades generated | 269 |
Grade 4 upgrades generated | 299 |
Grade 5 upgrades generated | 379 |
Crew |
|
Crew credits earned | 2,554,626,899 cr |
Crew hired | 10 |
Crew fired | 6 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 2H 45M 35S |
Time in gunner role | 13M 55S |
Time in fighter con role | 7M 29S |
Total credits accrued | 66,793,534 cr |