CMDR CMDR Howard Hughes profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5,167,604,595 cr |
Credits spent on ships | 1,061,282,650 cr |
Credits spent on outfitting | 3,147,325,613 cr |
Credits spent on repairs | 33,161,000 cr |
Credits spent on fuel | 570,861 cr |
Credits spent on munitions | 3,213,310 cr |
Insurance claims | 32 |
Total claim costs | 423,821,898 cr |
Combat |
|
Bounties claimed | 552 |
Profit from bounties | 22,807,163 cr |
Combat bonds | 157 |
Profit from combat bonds | 16,045,722 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 195,227 cr |
Skimmers killed | 452 |
Crime |
|
Fines issued | 230 |
Lifetime fines value | 4,429,333 cr |
Bounties received/earned | 602 |
Lifetime bounty value | 577,100 cr |
Highest bounty issued | 68,100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2,590,624 cr |
Commodities smuggled | 502 |
Average profit | 287,847 cr |
Highest single transaction | 581,632 cr |
Trading |
|
Market network | 59 |
Trading profit | 2,936,229,086 cr |
Commodities traded | 22,853 |
Average profit | 13,407,439 cr |
Highest single transaction | 849,858,048 cr |
Mining |
|
Profits from mining | 2,887,076,991 cr |
Minerals refined | 2,335 |
Materials collected | 10,324 |
Exploration |
|
Systems visited | 7,274 |
Profits from exploration | 271,994,804 cr |
Level 2 detailed scans | 954 |
Level 3 detailed scans | 1,893 |
Highest payout | 3,678,375 cr |
Total hyperspace distance | 497,160 ly |
Total hyperspace jumps | 9,605 |
Max distance from start | 60,808.58 ly |
Max distance from Sol | 60,856.92 ly |
Max distance from Colonia | 44,719.35 ly |
Approximate time played | 5W 3D 1H 40M |
Passengers |
|
Total bulk passengers delivered | 4,119 |
Total VIPs delivered | 454 |
Total delivered | 4,573 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 25,485 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1,029 |
Grade 1 upgrades generated | 211 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 234 |
Grade 4 upgrades generated | 222 |
Grade 5 upgrades generated | 212 |
Crew |
|
Crew credits earned | 267,621,470 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 19H 57M 32S |
Time in gunner role | 26M 14S |
Time in fighter con role | 2M 20S |
Total credits accrued | 12,643 cr |
Total fines accrued | 4,593 cr |