CMDR CMDR Howard Hughes profile
(Imperial Courier)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5 167 604 595 cr |
Credits spent on ships | 1 061 282 650 cr |
Credits spent on outfitting | 3 147 325 613 cr |
Credits spent on repairs | 33 161 000 cr |
Credits spent on fuel | 570 861 cr |
Credits spent on munitions | 3 213 310 cr |
Insurance claims | 32 |
Total claim costs | 423 821 898 cr |
Combat |
|
Bounties claimed | 552 |
Profit from bounties | 22 807 163 cr |
Combat bonds | 157 |
Profit from combat bonds | 16 045 722 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 195 227 cr |
Skimmers killed | 452 |
Crime |
|
Fines issued | 230 |
Lifetime fines value | 4 429 333 cr |
Bounties received/earned | 602 |
Lifetime bounty value | 577 100 cr |
Highest bounty issued | 68 100 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 2 590 624 cr |
Commodities smuggled | 502 |
Average profit | 287 847 cr |
Highest single transaction | 581 632 cr |
Trading |
|
Market network | 59 |
Trading profit | 2 936 229 086 cr |
Commodities traded | 22 853 |
Average profit | 13 407 439 cr |
Highest single transaction | 849 858 048 cr |
Mining |
|
Profits from mining | 2 887 076 991 cr |
Minerals refined | 2 335 |
Materials collected | 10 324 |
Exploration |
|
Systems visited | 7 274 |
Profits from exploration | 271 994 804 cr |
Level 2 detailed scans | 954 |
Level 3 detailed scans | 1 893 |
Highest payout | 3 678 375 cr |
Total hyperspace distance | 497 160 ly |
Total hyperspace jumps | 9 605 |
Max distance from start | 60 808,58 ly |
Max distance from Sol | 60 856,92 ly |
Max distance from Colonia | 44 719,35 ly |
Approximate time played | 5W 3D 1H 40M |
Passengers |
|
Total bulk passengers delivered | 4 119 |
Total VIPs delivered | 454 |
Total delivered | 4 573 |
Total ejected | 78 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 25 485 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 1 029 |
Grade 1 upgrades generated | 211 |
Grade 2 upgrades generated | 150 |
Grade 3 upgrades generated | 234 |
Grade 4 upgrades generated | 222 |
Grade 5 upgrades generated | 212 |
Crew |
|
Crew credits earned | 267 621 470 cr |
Crew hired | 6 |
Crew fired | 5 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 19H 57M 32S |
Time in gunner role | 26M 14S |
Time in fighter con role | 2M 20S |
Total credits accrued | 12 643 cr |
Total fines accrued | 4 593 cr |