CMDR manwithagun profile
(Krait Phantom)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 4,373,401,361 cr |
Credits spent on ships | 705,344,029 cr |
Credits spent on outfitting | 2,502,913,299 cr |
Credits spent on repairs | 8,799,039 cr |
Credits spent on fuel | 473,195 cr |
Credits spent on munitions | 2,271,296 cr |
Insurance claims | 93 |
Total claim costs | 310,473,222 cr |
Combat |
|
Bounties claimed | 709 |
Profit from bounties | 22,862,763 cr |
Combat bonds | 86 |
Profit from combat bonds | 2,515,612 cr |
Assassinations | 5 |
Profit from assassinations | 1,911,590 cr |
Highest single reward | 14,300 cr |
Skimmers killed | 1,128 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 804,066 cr |
Bounties received/earned | 1,821 |
Lifetime bounty value | 795,575 cr |
Highest bounty issued | 10,000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 4,574,741 cr |
Commodities smuggled | 21 |
Average profit | 351,903 cr |
Highest single transaction | 2,879,620 cr |
Trading |
|
Market network | 78 |
Trading profit | 31,657,059 cr |
Commodities traded | 16,291 |
Average profit | 104,135 cr |
Highest single transaction | 3,516,672 cr |
Mining |
|
Profits from mining | 4,284,128 cr |
Minerals refined | 565 |
Materials collected | 9,580 |
Exploration |
|
Systems visited | 5,395 |
Profits from exploration | 265,495,098 cr |
Level 2 detailed scans | 4,451 |
Level 3 detailed scans | 10,961 |
Highest payout | 6,844,017 cr |
Total hyperspace distance | 264,513 ly |
Total hyperspace jumps | 6,644 |
Max distance from start | 26,001.26 ly |
Max distance from Sol | 25,999.97 ly |
Max distance from Colonia | 25,717.91 ly |
Approximate time played | 3W 2D 22H 47M |
Passengers |
|
Total bulk passengers delivered | 2,989 |
Total VIPs delivered | 2,471 |
Total delivered | 5,460 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 181,803 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 983 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 174 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 295 |
Crew |
|
Crew credits earned | 489,211,123 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 53M 35S |
Time in gunner role | 23M 8S |
Total credits accrued | 91,080 cr |