CMDR manwithagun profile
(Krait Phantom)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 4 373 401 361 cr |
Credits spent on ships | 705 344 029 cr |
Credits spent on outfitting | 2 502 913 299 cr |
Credits spent on repairs | 8 799 039 cr |
Credits spent on fuel | 473 195 cr |
Credits spent on munitions | 2 271 296 cr |
Insurance claims | 93 |
Total claim costs | 310 473 222 cr |
Combat |
|
Bounties claimed | 709 |
Profit from bounties | 22 862 763 cr |
Combat bonds | 86 |
Profit from combat bonds | 2 515 612 cr |
Assassinations | 5 |
Profit from assassinations | 1 911 590 cr |
Highest single reward | 14 300 cr |
Skimmers killed | 1 128 |
Crime |
|
Fines issued | 198 |
Lifetime fines value | 804 066 cr |
Bounties received/earned | 1 821 |
Lifetime bounty value | 795 575 cr |
Highest bounty issued | 10 000 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 4 574 741 cr |
Commodities smuggled | 21 |
Average profit | 351 903 cr |
Highest single transaction | 2 879 620 cr |
Trading |
|
Market network | 78 |
Trading profit | 31 657 059 cr |
Commodities traded | 16 291 |
Average profit | 104 135 cr |
Highest single transaction | 3 516 672 cr |
Mining |
|
Profits from mining | 4 284 128 cr |
Minerals refined | 565 |
Materials collected | 9 580 |
Exploration |
|
Systems visited | 5 395 |
Profits from exploration | 265 495 098 cr |
Level 2 detailed scans | 4 451 |
Level 3 detailed scans | 10 961 |
Highest payout | 6 844 017 cr |
Total hyperspace distance | 264 513 ly |
Total hyperspace jumps | 6 644 |
Max distance from start | 26 001,26 ly |
Max distance from Sol | 25 999,97 ly |
Max distance from Colonia | 25 717,91 ly |
Approximate time played | 3W 2D 22H 47M |
Passengers |
|
Total bulk passengers delivered | 2 989 |
Total VIPs delivered | 2 471 |
Total delivered | 5 460 |
Total ejected | 30 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 181 803 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 983 |
Grade 1 upgrades generated | 331 |
Grade 2 upgrades generated | 83 |
Grade 3 upgrades generated | 174 |
Grade 4 upgrades generated | 100 |
Grade 5 upgrades generated | 295 |
Crew |
|
Crew credits earned | 489 211 123 cr |
Crew hired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1H 53M 35S |
Time in gunner role | 23M 8S |
Total credits accrued | 91 080 cr |