CMDR Marx profile
Profile

Distances submitted:
453
Systems visited:
76,340
Systems discovered first:
51,565
Ranks
Gladiator
Elite I
Federation: Midshipman
Empire: King
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 13,691,827,723 cr |
Credits spent on ships | 2,801,857,230 cr |
Credits spent on outfitting | 8,922,172,100 cr |
Credits spent on repairs | 59,970,593 cr |
Credits spent on fuel | 1,776,586 cr |
Credits spent on munitions | 4,671,942 cr |
Insurance claims | 262 |
Total claim costs | 310,142,222 cr |
Combat |
|
Bounties claimed | 2,209 |
Profit from bounties | 106,566,147 cr |
Combat bonds | 2,389 |
Profit from combat bonds | 137,834,363 cr |
Assassinations | 162 |
Profit from assassinations | 29,248,968 cr |
Highest single reward | 1,000,000 cr |
Skimmers killed | 164 |
Crime |
|
Fines issued | 558 |
Lifetime fines value | 5,625,434 cr |
Bounties received/earned | 1,108 |
Lifetime bounty value | 2,148,740 cr |
Highest bounty issued | 259,400 cr |
Smuggling |
|
Black market network | 25 |
Black market profit | 51,398,159 cr |
Commodities smuggled | 15,981 |
Average profit | 380,727 cr |
Highest single transaction | 5,724,000 cr |
Trading |
|
Market network | 201 |
Trading profit | 8,972,748,359 cr |
Commodities traded | 224,807 |
Average profit | 8,149,635 cr |
Highest single transaction | 311,734,899 cr |
Mining |
|
Profits from mining | 4,456,999,166 cr |
Minerals refined | 4,965 |
Materials collected | 17,754 |
Exploration |
|
Systems visited | 85,770 |
Profits from exploration | 8,738,378,089 cr |
Level 2 detailed scans | 161,851 |
Level 3 detailed scans | 289,722 |
Highest payout | 43,532,760 cr |
Total hyperspace distance | 4,526,632 ly |
Total hyperspace jumps | 95,679 |
Max distance from start | 65,621.50 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,088.39 ly |
Approximate time played | 29W 4D 11H 48M |
Passengers |
|
Total bulk passengers delivered | 684 |
Total VIPs delivered | 59 |
Total delivered | 743 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 112 |
Total profit | 2,306,313 cr |
Total rescue transactions | 51 |
Crafting |
|
Number of engineers used | 22 |
Number of upgrades generated | 2,297 |
Grade 1 upgrades generated | 442 |
Grade 2 upgrades generated | 269 |
Grade 3 upgrades generated | 421 |
Grade 4 upgrades generated | 469 |
Grade 5 upgrades generated | 696 |
Crew |
|
Crew credits earned | 379,786,155 cr |
Crew hired | 1,087 |
Crew fired | 1,075 |
Crew lost | 15 |
Multi-Crew |
|
Total time in multi-crew | 19H 5M 46S |
Time in gunner role | 31M 13S |
Time in fighter con role | 1H 44M 12S |
Total credits accrued | 3,136,942 cr |
Total fines accrued | 59,321 cr |