CMDR Kanoze profile
(Orca)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2,037,377,380 cr |
Credits spent on ships | 567,016,332 cr |
Credits spent on outfitting | 654,271,125 cr |
Credits spent on repairs | 7,635,637 cr |
Credits spent on fuel | 95,024 cr |
Credits spent on munitions | 276,815 cr |
Insurance claims | 29 |
Total claim costs | 80,220,344 cr |
Combat |
|
Bounties claimed | 96 |
Profit from bounties | 2,714,010 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 16 |
Profit from assassinations | 2,402,652 cr |
Highest single reward | 127,564 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 393,769 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 21,525 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 42,157 cr |
Commodities smuggled | 65 |
Average profit | 7,026 cr |
Highest single transaction | 21,735 cr |
Trading |
|
Market network | 63 |
Trading profit | 86,076,327 cr |
Commodities traded | 10,935 |
Average profit | 426,120 cr |
Highest single transaction | 61,267,745 cr |
Mining |
|
Profits from mining | 81,442,447 cr |
Minerals refined | 1,661 |
Materials collected | 4,817 |
Exploration |
|
Systems visited | 12,844 |
Profits from exploration | 1,477,069,891 cr |
Level 2 detailed scans | 21,782 |
Level 3 detailed scans | 22,987 |
Highest payout | 13,369,521 cr |
Total hyperspace distance | 593,578 ly |
Total hyperspace jumps | 14,044 |
Max distance from start | 34,297.87 ly |
Max distance from Sol | 40,938.29 ly |
Max distance from Colonia | 25,736.99 ly |
Approximate time played | 6W 1D 3H 19M |
Passengers |
|
Total bulk passengers delivered | 1,638 |
Total VIPs delivered | 1,948 |
Total delivered | 3,586 |
Total ejected | 106 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2,673 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 138 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 5,466,912 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 32M 43S |
Time in gunner role | 3M 12S |
Time in fighter con role | 6M 4S |