CMDR Kanoze profile
(Orca)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 2 037 377 380 cr |
Credits spent on ships | 567 016 332 cr |
Credits spent on outfitting | 654 271 125 cr |
Credits spent on repairs | 7 635 637 cr |
Credits spent on fuel | 95 024 cr |
Credits spent on munitions | 276 815 cr |
Insurance claims | 29 |
Total claim costs | 80 220 344 cr |
Combat |
|
Bounties claimed | 96 |
Profit from bounties | 2 714 010 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 16 |
Profit from assassinations | 2 402 652 cr |
Highest single reward | 127 564 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 393 769 cr |
Bounties received/earned | 22 |
Lifetime bounty value | 21 525 cr |
Highest bounty issued | 6 000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 42 157 cr |
Commodities smuggled | 65 |
Average profit | 7 026 cr |
Highest single transaction | 21 735 cr |
Trading |
|
Market network | 63 |
Trading profit | 86 076 327 cr |
Commodities traded | 10 935 |
Average profit | 426 120 cr |
Highest single transaction | 61 267 745 cr |
Mining |
|
Profits from mining | 81 442 447 cr |
Minerals refined | 1 661 |
Materials collected | 4 817 |
Exploration |
|
Systems visited | 12 844 |
Profits from exploration | 1 477 069 891 cr |
Level 2 detailed scans | 21 782 |
Level 3 detailed scans | 22 987 |
Highest payout | 13 369 521 cr |
Total hyperspace distance | 593 578 ly |
Total hyperspace jumps | 14 044 |
Max distance from start | 34 297,87 ly |
Max distance from Sol | 40 938,29 ly |
Max distance from Colonia | 25 736,99 ly |
Approximate time played | 6W 1D 3H 19M |
Passengers |
|
Total bulk passengers delivered | 1 638 |
Total VIPs delivered | 1 948 |
Total delivered | 3 586 |
Total ejected | 106 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 2 673 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 138 |
Grade 1 upgrades generated | 32 |
Grade 2 upgrades generated | 29 |
Grade 3 upgrades generated | 33 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 24 |
Crew |
|
Crew credits earned | 5 466 912 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 32M 43S |
Time in gunner role | 3M 12S |
Time in fighter con role | 6M 4S |