CMDR Valije profile

(Anaconda)

Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 13,629,173,721 cr |
Credits spent on ships | 1,366,686,719 cr |
Credits spent on outfitting | 2,972,069,230 cr |
Credits spent on repairs | 15,006,718 cr |
Credits spent on fuel | 509,678 cr |
Credits spent on munitions | 681,728 cr |
Insurance claims | 29 |
Total claim costs | 128,742,145 cr |
Combat |
|
Bounties claimed | 3,624 |
Profit from bounties | 182,695,803 cr |
Combat bonds | 123 |
Profit from combat bonds | 1,645,400 cr |
Assassinations | 66 |
Profit from assassinations | 1,669,810 cr |
Highest single reward | 571,918 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 212 |
Lifetime fines value | 2,353,366 cr |
Bounties received/earned | 37 |
Lifetime bounty value | 25,650 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,747,026 cr |
Commodities smuggled | 315 |
Average profit | 134,387 cr |
Highest single transaction | 410,922 cr |
Trading |
|
Market network | 189 |
Trading profit | 5,398,828,295 cr |
Commodities traded | 126,532 |
Average profit | 5,055,083 cr |
Highest single transaction | 397,500,600 cr |
Mining |
|
Profits from mining | 5,339,948,371 cr |
Minerals refined | 27,379 |
Materials collected | 68,295 |
Exploration |
|
Systems visited | 38,225 |
Profits from exploration | 16,654,390,180 cr |
Level 2 detailed scans | 185,697 |
Level 3 detailed scans | 654,583 |
Highest payout | 21,730,441 cr |
Total hyperspace distance | 2,441,841 ly |
Total hyperspace jumps | 44,319 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,341.73 ly |
Approximate time played | 40W 12H 32M |
Passengers |
|
Total bulk passengers delivered | 7 |
Total VIPs delivered | 43 |
Total delivered | 50 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 131 |
Total profit | 2,160,643 cr |
Total rescue transactions | 26 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,560 |
Grade 1 upgrades generated | 1,504 |
Grade 2 upgrades generated | 388 |
Grade 3 upgrades generated | 380 |
Grade 4 upgrades generated | 465 |
Grade 5 upgrades generated | 823 |
Crew |
|
Crew credits earned | 4,598,075 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 57M 31S |
Time in gunner role | 9M 30S |
Time in fighter con role | 5M 5S |