CMDR Valije profile
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 15,515,833,995 cr |
Credits spent on ships | 1,470,018,513 cr |
Credits spent on outfitting | 3,038,807,885 cr |
Credits spent on repairs | 17,022,156 cr |
Credits spent on fuel | 602,103 cr |
Credits spent on munitions | 758,560 cr |
Insurance claims | 35 |
Total claim costs | 134,686,377 cr |
Combat |
|
Bounties claimed | 3,883 |
Profit from bounties | 201,030,594 cr |
Combat bonds | 123 |
Profit from combat bonds | 1,645,400 cr |
Assassinations | 74 |
Profit from assassinations | 3,918,051 cr |
Highest single reward | 1,060,542 cr |
Skimmers killed | 62 |
Crime |
|
Fines issued | 364 |
Lifetime fines value | 3,009,712 cr |
Bounties received/earned | 126 |
Lifetime bounty value | 116,150 cr |
Highest bounty issued | 6,000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 1,747,026 cr |
Commodities smuggled | 315 |
Average profit | 134,387 cr |
Highest single transaction | 410,922 cr |
Trading |
|
Market network | 207 |
Trading profit | 5,457,469,247 cr |
Commodities traded | 132,169 |
Average profit | 4,851,084 cr |
Highest single transaction | 397,500,600 cr |
Mining |
|
Profits from mining | 5,659,572,728 cr |
Minerals refined | 29,316 |
Materials collected | 70,583 |
Exploration |
|
Systems visited | 40,044 |
Profits from exploration | 17,697,359,929 cr |
Level 2 detailed scans | 205,901 |
Level 3 detailed scans | 674,787 |
Highest payout | 21,730,441 cr |
Total hyperspace distance | 2,561,070 ly |
Total hyperspace jumps | 46,887 |
Max distance from start | 65,590.23 ly |
Max distance from Sol | 65,647.34 ly |
Max distance from Colonia | 50,341.73 ly |
Approximate time played | 43W 2D 2H 22M |
Passengers |
|
Total bulk passengers delivered | 140 |
Total VIPs delivered | 119 |
Total delivered | 259 |
Total ejected | 32 |
Search and Rescue |
|
Total items rescued | 175 |
Total profit | 3,235,161 cr |
Total rescue transactions | 38 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 3,618 |
Grade 1 upgrades generated | 1,511 |
Grade 2 upgrades generated | 402 |
Grade 3 upgrades generated | 393 |
Grade 4 upgrades generated | 481 |
Grade 5 upgrades generated | 831 |
Crew |
|
Crew credits earned | 4,598,075 cr |
Crew hired | 3 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 11H 57M 31S |
Time in gunner role | 9M 30S |
Time in fighter con role | 5M 5S |